Leaked source code of windows server 2003
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/*++
Copyright (c) 1999-2000 Microsoft Corporation
Module Name:
RemoteDesktopChannels.h
Abstract: Remote Desktop Data Channel Messages and Defines
Author:
Tad Brockway 02/00
Revision History: 4 --*/
#ifndef __REMOTEDESKTOPCHANNELS_H__
#define __REMOTEDESKTOPCHANNELS_H__
//
// Turn off compiler padding of structures
// and save previous packing style.
//
#pragma pack (push, t128pack, 1)
//
// Reserved Channel Names (Limit is REMOTEDESKTOP_RC_CHANNELNAMEMAX bytes)
//
#define REMOTEDESKTOP_RC_CONTROL_CHANNEL TEXT("RC_CTL")
//
// 64-bytes so aligned on WIN64
//
#define REMOTEDESKTOP_RC_CHANNELNAME_LENGTH 64
//
// Channel Buffer Header
//
// This data structure is at the top of all channel packets. Channel name
// and message data immediately follow.
//
//TODO: Get rid of the magic number
#define CHANNELBUF_MAGICNO 0x08854107
typedef struct _RemoteDesktop_ChannelBufHeader {
#ifdef USE_MAGICNO
DWORD magicNo; // Buffer contents sanity checking
// TODO: This can be removed, once debugged.
#endif
DWORD channelNameLen; // Length of channel name (in bytes) that immediately
// follows the header.
DWORD dataLen; // Length of data (in bytes) that follows the channel
// name.
#ifdef USE_MAGICNO
DWORD padForWin64; #endif
} REMOTEDESKTOP_CHANNELBUFHEADER, *PREMOTEDESKTOP_CHANNELBUFHEADER;
//
// Control Message Packet Header
//
typedef struct _REMOTEDESKTOP_CTL_PACKETHEADER { REMOTEDESKTOP_CHANNELBUFHEADER channelBufHeader; BYTE channelName[REMOTEDESKTOP_RC_CHANNELNAME_LENGTH]; } REMOTEDESKTOP_CTL_PACKETHEADER, *PREMOTEDESKTOP_CTL_PACKETHEADER;
//////////////////////////////////////////////////////////////////
//
// REMOTEDESKTOP_RC_CONTROL_CHANNEL Control Channel Messages
//
//
// Control Channel Message Header
//
typedef struct _RemoteDesktopCtlBufHeader { DWORD msgType; } REMOTEDESKTOP_CTL_BUFHEADER, *PREMOTEDESKTOP_CTL_BUFHEADER;
//
// Message Type: REMOTEDESKTOP_CTL_REMOTE_CONTROL_DESKTOP
// Direction: Client->Server
// Summary: Desktop Remote Control Request
// Message Data: BSTR Connection Parms
// Returns: REMOTEDESKTOP_CTL_RESULT
//
#define REMOTEDESKTOP_CTL_REMOTE_CONTROL_DESKTOP 1
typedef struct _RemoteDesktopRCCtlRequestPacket { REMOTEDESKTOP_CTL_PACKETHEADER packetHeader; REMOTEDESKTOP_CTL_BUFHEADER msgHeader; } REMOTEDESKTOP_RCCTL_REQUEST_PACKET, *PREMOTEDESKTOP_RCCTL_REQUEST_PACKET;
//
// Message Type: REMOTEDESKTOP_CTL_RESULT
// Direction: Client->Server or Server->Client
// Summary: Request Result in HRESULT Format.
// Message Data: REMOTEDESKTOP_CTL_RESULT_PACKET
// Returns: NA
//
// The result field is ERROR_SUCCESS is on success. Otherwise,
// a Windows error code is returned.
//
#define REMOTEDESKTOP_CTL_RESULT 2
typedef struct _RemoteDesktopCtlResultPacket { REMOTEDESKTOP_CTL_PACKETHEADER packetHeader; REMOTEDESKTOP_CTL_BUFHEADER msgHeader; LONG result; // SAFRemoteDesktopErrorCode
} REMOTEDESKTOP_CTL_RESULT_PACKET, *PREMOTEDESKTOP_CTL_RESULT_PACKET;
//
// Message Type: REMOTEDESKTOP_CTL_AUTHENTICATE
// Direction: Client->Server
// Summary: Client Authentication Request
// Message Data: BSTR Connection Parms
// Returns: REMOTEDESKTOP_CTL_RESULT
//
#define REMOTEDESKTOP_CTL_AUTHENTICATE 3
typedef struct _RemoteDesktopAuthenticatePacket { REMOTEDESKTOP_CTL_PACKETHEADER packetHeader; REMOTEDESKTOP_CTL_BUFHEADER msgHeader; } REMOTEDESKTOP_CTL_AUTHENTICATE_PACKET, *PREMOTEDESKTOP_CTL_AUTHENTICATE_PACKET;
//
// Message Type: REMOTEDESKTOP_CTL_SERVER_ANNOUNCE
// Direction: Server->Client
// Summary: Server Announce to Initiate Connect Sequence
// Message Data: NONE
// Returns: NONE
//
#define REMOTEDESKTOP_CTL_SERVER_ANNOUNCE 4
typedef struct _RemoteDesktopCtlServerAnnouncePacket { REMOTEDESKTOP_CTL_PACKETHEADER packetHeader; REMOTEDESKTOP_CTL_BUFHEADER msgHeader; } REMOTEDESKTOP_CTL_SERVERANNOUNCE_PACKET, *PREMOTEDESKTOP_CTL_SERVERANNOUNCE_PACKET;
//
// Message Type: REMOTEDESKTOP_CTL_DISCONNECT
// Direction: Server->Client
// Summary: Disconnect Notification
// Message Data: NONE
// Returns: NONE
//
#define REMOTEDESKTOP_CTL_DISCONNECT 5
typedef struct _RemoteDesktopCtlDisconnectPacket { REMOTEDESKTOP_CTL_PACKETHEADER packetHeader; REMOTEDESKTOP_CTL_BUFHEADER msgHeader; } REMOTEDESKTOP_CTL_DISCONNECT_PACKET, *PREMOTEDESKTOP_CTL_DISCONNECT_PACKET;
//
// Message Type: REMOTEDESKTOP_CTL_VERSIONINFO
// Direction: Server->Client and Client->Server
// Summary: Protocol Version Information
// Message Data: NONE
// Returns: NONE
//
#define REMOTEDESKTOP_CTL_VERSIONINFO 6
typedef struct _RemoteDesktopVersionInfoPacket { REMOTEDESKTOP_CTL_PACKETHEADER packetHeader; REMOTEDESKTOP_CTL_BUFHEADER msgHeader; DWORD versionMajor; DWORD versionMinor; } REMOTEDESKTOP_CTL_VERSIONINFO_PACKET, *PREMOTEDESKTOP_CTL_VERSIONINFO_PACKET;
//
// Message Type: REMOTEDESKTOP_CTL_ISCONNECTED
// Direction: Server->Client and Client->Server
// Summary: Client/Server connection status
// Message Data: NONE
// Returns: NONE
//
#define REMOTEDESKTOP_CTL_ISCONNECTED 7
typedef struct _RemoteDesktopIsConnected { REMOTEDESKTOP_CTL_PACKETHEADER packetHeader; REMOTEDESKTOP_CTL_BUFHEADER msgHeader; } REMOTEDESKTOP_CTL_ISCONNECTED_PACKET, *PREMOTEDESKTOP_CTL_ISCONNECTED_PACKET; //
// Restore previous packing
//
#pragma pack (pop, t128pack)
#endif
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