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package Text::Soundex; require 5.000; require Exporter;
@ISA = qw(Exporter); @EXPORT = qw(&soundex $soundex_nocode);
$VERSION = '1.0';
# $Id: soundex.pl,v 1.2 1994/03/24 00:30:27 mike Exp $ # # Implementation of soundex algorithm as described by Knuth in volume # 3 of The Art of Computer Programming, with ideas stolen from Ian # Phillips <[email protected]>. # # Mike Stok <[email protected]>, 2 March 1994. # # Knuth's test cases are: # # Euler, Ellery -> E460 # Gauss, Ghosh -> G200 # Hilbert, Heilbronn -> H416 # Knuth, Kant -> K530 # Lloyd, Ladd -> L300 # Lukasiewicz, Lissajous -> L222 # # $Log: soundex.pl,v $ # Revision 1.2 1994/03/24 00:30:27 mike # Subtle bug (any excuse :-) spotted by Rich Pinder <[email protected]> # in the way I handles leasing characters which were different but had # the same soundex code. This showed up comparing it with Oracle's # soundex output. # # Revision 1.1 1994/03/02 13:01:30 mike # Initial revision # # ##############################################################################
# $soundex_nocode is used to indicate a string doesn't have a soundex # code, I like undef other people may want to set it to 'Z000'.
$soundex_nocode = undef;
sub soundex { local (@s, $f, $fc, $_) = @_;
push @s, '' unless @s; # handle no args as a single empty string
foreach (@s) { $_ = uc $_; tr/A-Z//cd;
if ($_ eq '') { $_ = $soundex_nocode; } else { ($f) = /^(.)/; tr/AEHIOUWYBFPVCGJKQSXZDTLMNR/00000000111122222222334556/; ($fc) = /^(.)/; s/^$fc+//; tr///cs; tr/0//d; $_ = $f . $_ . '000'; s/^(.{4}).*/$1/; } }
wantarray ? @s : shift @s; }
1;
__END__
=head1 NAME
Text::Soundex - Implementation of the Soundex Algorithm as Described by Knuth
=head1 SYNOPSIS
use Text::Soundex;
$code = soundex $string; # get soundex code for a string @codes = soundex @list; # get list of codes for list of strings
# set value to be returned for strings without soundex code
$soundex_nocode = 'Z000';
=head1 DESCRIPTION
This module implements the soundex algorithm as described by Donald Knuth in Volume 3 of B<The Art of Computer Programming>. The algorithm is intended to hash words (in particular surnames) into a small space using a simple model which approximates the sound of the word when spoken by an English speaker. Each word is reduced to a four character string, the first character being an upper case letter and the remaining three being digits.
If there is no soundex code representation for a string then the value of C<$soundex_nocode> is returned. This is initially set to C<undef>, but many people seem to prefer an I<unlikely> value like C<Z000> (how unlikely this is depends on the data set being dealt with.) Any value can be assigned to C<$soundex_nocode>.
In scalar context C<soundex> returns the soundex code of its first argument, and in list context a list is returned in which each element is the soundex code for the corresponding argument passed to C<soundex> e.g.
@codes = soundex qw(Mike Stok);
leaves C<@codes> containing C<('M200', 'S320')>.
=head1 EXAMPLES
Knuth's examples of various names and the soundex codes they map to are listed below:
Euler, Ellery -> E460 Gauss, Ghosh -> G200 Hilbert, Heilbronn -> H416 Knuth, Kant -> K530 Lloyd, Ladd -> L300 Lukasiewicz, Lissajous -> L222
so:
$code = soundex 'Knuth'; # $code contains 'K530' @list = soundex qw(Lloyd Gauss); # @list contains 'L300', 'G200'
=head1 LIMITATIONS
As the soundex algorithm was originally used a B<long> time ago in the US it considers only the English alphabet and pronunciation.
As it is mapping a large space (arbitrary length strings) onto a small space (single letter plus 3 digits) no inference can be made about the similarity of two strings which end up with the same soundex code. For example, both C<Hilbert> and C<Heilbronn> end up with a soundex code of C<H416>.
=head1 AUTHOR
This code was implemented by Mike Stok (C<[email protected]>) from the description given by Knuth. Ian Phillips (C<[email protected]>) and Rich Pinder (C<[email protected]>) supplied ideas and spotted mistakes.
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