Leaked source code of windows server 2003
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//
// transmit.h
//
#ifndef TRANSMIT_H
#define TRANSMIT_H
#define POINTER_ALIGN( pStuff, cAlign ) \
pStuff = (unsigned char *)((ULONG_PTR)((pStuff) + (cAlign)) & ~ (cAlign))
#define LENGTH_ALIGN( Length, cAlign ) \
Length = (((Length) + (cAlign)) & ~ (cAlign))
ULONG Cic_HBITMAP_UserSize (HBITMAP * pHBitmap, HBITMAP * pHBitmap_2 = NULL); BYTE *Cic_HBITMAP_UserMarshal(BYTE *pBuffer, BYTE *pBufferEnd, HBITMAP *pHBitmap, HBITMAP *pHBitmap_2 = NULL); BYTE *Cic_HBITMAP_UserUnmarshal(BYTE *pBuffer, HBITMAP *pHBitmap, HBITMAP *pHBitmap_2 = NULL); void Cic_HBITMAP_UserFree(HBITMAP *pHBitmap, HBITMAP *pHBitmap_2 = NULL);
ULONG Cic_TF_LBBALLOONINFO_UserSize (TF_LBBALLOONINFO *pInfo); BYTE *Cic_TF_LBBALLOONINFO_UserMarshal(BYTE *pBuffer, TF_LBBALLOONINFO *pInfo); HRESULT Cic_TF_LBBALLOONINFO_UserUnmarshal(BYTE *pBuffer, TF_LBBALLOONINFO *pInfo); void Cic_TF_LBBALLOONINFO_UserFree(TF_LBBALLOONINFO *pInfo);
ULONG Cic_HICON_UserSize (HICON * pHBitmap); BYTE *Cic_HICON_UserMarshal(BYTE *pBuffer, BYTE *pBufferEnd, HICON *pHBitmap); BYTE *Cic_HICON_UserUnmarshal(BYTE *pBuffer, HICON *pHBitmap); void Cic_HICON_UserFree(HICON *pHBitmap);
#endif // TRANSMIT_H
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