# # The MAJORCOMP and MINORCOMP variables are defined # so that $(MAJORCOMP)$(MINORCOMP)filename can be used in # cross compiling to provide unique filenames in a flat namespace. # # MAJORCOMP= # MINORCOMP= # # The developer defines the TARGETNAME variable. It is the name of # the target (component) that is being built by this makefile. # It should not include any path or filename extension. # TARGETNAME=MoveObj # # The developer defines the TARGETPATH and TARGETTYPE variables. # The first variable specifies where the target will be built. The second specifies # the type of target (either PROGRAM, DYNLINK, LIBRARY, UMAPPL_NOLIB or # BOOTPGM). Use UMAPPL_NOLIB when you are only building user-mode # programs and do not need to build a library. # TARGETPATH=obj # Select one of the following, and delete the others: # TARGETTYPE=PROGRAM TARGETTYPE=DYNLINK # TARGETTYPE=LIBRARY # TARGETTYPE=UMAPPL_NOLIB # TARGETTYPE=BOOTPGM # # The TARGETLIBS macro specifies additional libraries to link against your target # image. Each library path specification should contain an asterisk (*) # where the machine-specific subdirectory name should go. # DLLDEF=MoveObj.def DLLENTRY=_DllMainCRTStartup NO_NTDLL=1 ATL_VER=30 USE_STATIC_ATL=1 USE_IOSTREAM=1 USE_VCCOM=1 USE_MSVCRT=1 USE_NATIVE_EH=1 #MSC_WARNING_LEVEL=/W4 TARGETLIBS=\ ..\Common\CommonLib\CommonLib\$(O)\common.lib \ $(SDK_LIB_PATH)\netapi32.lib \ $(SDK_LIB_PATH)\activeds.lib \ $(SDK_LIB_PATH)\adsiid.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\winspool.lib \ $(SDK_LIB_PATH)\comdlg32.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\rpcrt4.lib \ $(SDK_LIB_PATH)\wldap32.lib # # The INCLUDES variable specifies any include paths that are specific to # this source directory. Separate multiple paths with single # semicolons. Relative path specifications are okay. # INCLUDES=..\Common\Include;..\Common\idl\agtsvc\$(O);..\Common\idl\otheridls\$(O);..\Common\mcsdmres\mcsdmres\$(O);..\Common\mcsdmmsg\mcsdmmsg\$(O);..\Common\mcsdmres;..\Common\mcsdmmsg # # The developer defines the SOURCES macro. It contains a list of all the # source files for this component. Specify each source file on a separate # line using the line-continuation character. This minimizes merge # conflicts if two developers are adding source files to the same component. # SOURCES=\ dlldatax.c \ MoveObj.cpp \ MoveObj.rc \ Mover.cpp \ StdAfx.cpp # MoveObj.idl \ # Common.cpp \ # Err.cpp \ # ErrDct.cpp \ # McsDbgU.cpp \ # McsDebug.cpp \ # TNode.cpp \ # TReg.cpp \ # i386_SOURCES=i386\source1.asm # ALPHA_SOURCES=alpha\source1.s # MIPS_SOURCES=mips\source1.s # PPC_SOURCES=ppc\source1.s # # Next, specify options for the compiler using C_DEFINES. # C_DEFINES=/DWIN32 /D_WINDOWS /D_USRDLL /D_UNICODE /DUNICODE /DUSE_STDAFX BINPLACE_PLACEFILE=..\placefil.txt # # Next, specify one or more user-mode test programs and their type. # Use UMTEST for optional test programs. Use UMAPPL for # programs that are always built when the directory is built. See also # UMTYPE, UMBASE, and UMLIBS. # # UMTYPE=nt # UMTEST=bunny*baz # UMAPPL=bunny*baz # UMBASE=0x1000000 # UMLIBS=obj\*\bunny.lib # # Defining either (or both) the variables NTTARGETFILE0 and/or NTTARGETFILES # causes makefile.def to include .\makefile.inc immediately after it # specifies the top level targets (all, clean and loc) and their dependencies. # The makefile.def file expands NTTARGETFILE0 as the first dependent for the # "all" target and NTTARGETFILES as the last dependent for the "all" target. # This is useful for specifying additional targets and dependencies that do not fit the # general case covered by makefile.def. # # NTTARGETFILE0= # NTTARGETFILES= # For more information about the macros in this file, see Macro Definitions.