TARGETNAME=shrpubw
TARGETPATH=obj
TARGETTYPE=PROGRAM
UMTYPE=windows
UMENTRY=wwinmain
WIN32_WINNT_VERSION=0x0500
WIN32_IE_VERSION=0x0500

USE_MFCUNICODE=1
PRECOMPILED_INCLUDE=stdafx.h
PRECOMPILED_CXX=1

#
# Enable Fusion Build Magic (preprocess the manifest, stick in resources)
#
SXS_ASSEMBLY_NAME=Microsoft.Windows.storage.shrpubw
SXS_ASSEMBLY_LANGUAGE_INDEPENDENT=1
SXS_MANIFEST=shrpubw.manifest
SXS_MANIFEST_IN_RESOURCES=1
SXS_NO_BINPLACE=1

# net for icanon, shell for shlobjp, ds for fpnwapi

INCLUDES=$(NET_INC_PATH);$(SHELL_INC_PATH);$(DS_INC_PATH)

SOURCES= \
    shrwiz.cpp \
    Wizfirst.cpp \
    WizDir.cpp \
    WizClnt.cpp \
    WizPerm.cpp \
    WizLast.cpp \
    AclPage.cpp \
    smb.cpp \
    sfm.cpp \
    utils.cpp \
    shrwiz.rc

TARGETLIBS= \
    $(SDK_LIB_PATH)\comctl32.lib \
    $(SDK_LIB_PATH)\ole32.lib \
    $(SDK_LIB_PATH)\uuid.lib \
    $(DS_LIB_PATH)\netapi32p.lib \
    $(SDK_LIB_PATH)\htmlhelp.lib \
    $(SDK_LIB_PATH)\aclui.lib \
    $(SHELL_LIB_PATH)\shell32p.lib