// Copyright (c) 1997-1999 Microsoft Corporation // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__7F2AAB5C_A5AD_11D2_886A_00104B2AFB46__INCLUDED_) #define AFX_STDAFX_H__7F2AAB5C_A5AD_11D2_886A_00104B2AFB46__INCLUDED_ #if _MSC_VER >= 1000 #pragma once #endif // _MSC_VER >= 1000 #undef STRICT #define STRICT #define _ATL_APARTMENT_THREADED #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module class CExeModule : public CComModule { public: LONG Unlock(); DWORD dwThreadID; }; extern CExeModule _Module; #include #include #include #define IS_BITSET(x, y) ((x & y) == y) //{{AFX_INSERT_LOCATION}} // Microsoft Developer Studio will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__7F2AAB5C_A5AD_11D2_886A_00104B2AFB46__INCLUDED)