############################################################################ # # Copyright (C) 1999, Microsoft Corporation. # # All rights reserved. # ############################################################################ WMIMFC=1 WMIUNICODE=1 WMIPRECOMP=1 !include $(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn SOURCES_USED=$(PROJECT_ROOT)\wmi\wbem\common\makefile.cmn TARGETNAME=MMFUtil TARGETPATH=obj TARGETTYPE=DYNLINK # The TARGETLIBS macro specifies additional libraries to link against your target # image. Each library path specification should contain an asterisk (*) # where the machine-specific subdirectory name should go. TARGETLIBS= \ $(WMIIDL_LIB) \ $(ATLUICOMMON_LIB) \ $(SDK_LIB_PATH)\mmc.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\vccomsup.lib # The INCLUDES variable specifies any include paths that are specific to # this source directory. Separate multiple paths with single # semicolons. Relative path specifications are okay. INCLUDES= \ $(ATLUISNAPINS_INC); \ $(ATLUICOMMON_INC); \ $(WMIIDL_INC) # The developer defines the SOURCES macro. It contains a list of all the # source files for this component. Specify each source file on a separate # line using the line-continuation character. This minimizes merge # conflicts if two developers are adding source files to the same component. SOURCES= \ MMFUtil.rc \ MMFUtil.idl \ WbemError.cpp \ MsgDlg.cpp \ MMFUtil.cpp # Next, specify options for the compiler using C_DEFINES. C_DEFINES=$(C_DEFINES) /DBUILDING_DLL /D_MSC_VER=1100 WIN32_WINNT_VERSION=0x0501 USE_NATIVE_EH=1 USE_RTTI=1 USE_MSVCRT=1 USE_ATL=1 ATL_VER=30 DLLDEF=$(O)\MMFUtil.def