/*++ Copyright (C) 2000-2001 Microsoft Corporation Module Name: VarObjHeap.H Abstract: Implements the storage of variable length objects over the top of of a fixed length page system. It keeps a set of admin pages for holding the pages active by this subsystem, along with how much space is used on each. When a page becomes empty it frees up the page to the page system. It also deals with blocks that span multiple pages History: paulall 02-Feb-2001 Created --*/ #include #include #include class CPageFile; class CPageSource; #define VAROBJ_VERSION 1 //************************************************************************************** //VarObjAdminPageEntry - This is a structure that is stored within the //m_aAdminPages cache. It has an entry for each of the admin pages //that we cache. It stores the PageId (0 for the first one!), //pointer to the actual page, and a flag to determine if we need to //flush it next time around. //************************************************************************************** typedef struct _VarObjAdminPageEntry { DWORD dwPageId; BYTE *pbPage; bool bDirty; } VarObjAdminPageEntry; //************************************************************************************** //VarObjObjOffsetEntry: There is an array of these objects stored at the //start of the object page to point out where each object is stored. //If this is a continuation block we do not have one of these, however //continuation blocks have consecutive pageIds so it should be fairly easy //to conclude //************************************************************************************** typedef struct _VarObjObjOffsetEntry { DWORD dwOffsetId; DWORD dwPhysicalStartOffset; DWORD dwBlockLength; DWORD dwCRC; } VarObjObjOffsetEntry; //************************************************************************************** //VarObjHeapAdminPage - This is the header of each of the admin pages //that are stored in the object file. The version is only relevant //in the first page (page 0). The last entry is a buffer to make //it 4-DWORD structure rather than 3. May use it at a later date. //Should always set it to 0 for now. //************************************************************************************** typedef struct _VarObjHeapAdminPage { DWORD dwVersion; DWORD dwNextAdminPage; DWORD dwNumberEntriesOnPage; //VarObjHeapFreeList aFreeListEntries[dwNumberEntriesOnPage]; } VarObjHeapAdminPage; //************************************************************************************** //VarObjHeapFreeList - This structure follows the admin page header //and there is an entry for each page we use to store objects. The //page may not be full, so we do not shuffle items on a second page //to this page when we delete an entry. //************************************************************************************** typedef struct _VarObjHeapFreeList { DWORD dwPageId; DWORD dwFreeSpace; DWORD dwCRC32; DWORD dwReserved; } VarObjHeapFreeList; //************************************************************************************** //CVarObjHeap - This is the implementation of the variable sized object store //over the top of the transacted fixed page manager. It tracks the admin pages //that hold all pages we use to store objects in (it caches these pages), and //also manages cases when an object is too big to fit on a single page. //************************************************************************************** class CVarObjHeap { private: //Current status of admin page enum { NoError = 0, AdminPageReadFailure = 1, RootAdminPageCreationFailure = 2, AdminPagesNeedReading = 3 } m_dwStatus; //Pointer to the transacted file for the object storage CPageFile *m_pObjectFile; //Page size used within the object storage file. DWORD m_dwPageSize; //Admin page structure CLockableFlexArray m_aAdminPages; protected: //Adds an allocation to the end of the existing allocations DWORD AllocateFromPage(/* in */ DWORD dwPageId, /* in */ BYTE *pbPage, /* in */ ULONG ulBlockSize, /* in */ const BYTE *pBlock, /* out*/ ULONG *pdwNewOffset); //Allocates a multi-page entry in the object file. This requires //different algorithms to work things out so is a special case DWORD AllocateMultiPageBuffer(/* in */ ULONG ulBlockSize, /* in */ const BYTE *pBlock, /* out */ ULONG *pulPageId, /* out */ ULONG *pulOffsetId); //Given and offsetId and a page, calculate the physical pointer to the object and also //return the size of the block DWORD OffsetToPointer(/* in */ ULONG ulOffsetId, /* in */ BYTE *pbPage, /* out*/ BYTE **pOffsetPointer, /* out*/ ULONG *pdwBlockSize, /* out*/ DWORD *pdwCRC32); //Reads the admin pages into memory and marks them as clean (no changes) //setting bReReadPages to false has an affect of clearing the pages out DWORD ReadAdminPages(CPageSource *pTransactionManager, bool bReReadPages); //Writes each of the changed admin pages back to the object file DWORD FlushAdminPages(); //Find a page form the admin pages that can accomodate a particular buffer size DWORD FindPageWithSpace(/* in */ DWORD dwRequiredSize, /* out*/ DWORD *pdwPageId); //Allocate a new page for use with objects. A buffer for the new page is passed //in, however the PageId of this page is passed out DWORD AllocateNewPage(/* in */ DWORD ulBlockSize, /* out*/ DWORD *dwPageId, /* in */ BYTE *pbNewObjectPage); //Deletes a page, and updates the admin pages as appropriage DWORD DeletePage(/* in */ DWORD ulPageId); //DeleteFromPage - removes an object from a specific object page DWORD RemoveFromPage(/* in */ ULONG ulPageId, /* in */ ULONG ulOffsetId, /* in */ BYTE *pbPage, /* out*/ DWORD *pdwSize); //MultiPageObject - returns true if the provided page is the first page //of a multi-page object bool MultiPageObject(/* in */ BYTE *pbPage) { return ((VarObjObjOffsetEntry*) pbPage)->dwBlockLength > (m_dwPageSize - (sizeof(VarObjObjOffsetEntry) * 2)); } //DeleteMultiPageBuffer - handles the deletion of an object when it spans //multiple pages DWORD DeleteMultiPageBuffer(/* in */ ULONG ulPageId, /* in */ ULONG ulOffsetId, /* in */ BYTE *pbPage); //UpdateAdminPageForAllocate - Updates the admin page to decrement the amount //of free space on a page by this amount ( + sizeof(VarObjObjOffsetEntry)) DWORD UpdateAdminPageForAllocate(/* in */ ULONG ulPageId, /* in */ ULONG ulBlockSize, /* in */ DWORD dwCRC32); DWORD UpdateAdminPageForAllocate2(/* in */ ULONG ulPageId, /* in */ ULONG ulFreeSpaceOnPage, /* in */ DWORD dwCRC32); //UpdateAdminPageForDelete - Updates the admin page for giving space back. If //the page is totally empty we should delete the page altogether DWORD UpdateAdminPageForDelete(/* in */ ULONG ulPageId, /* in */ ULONG ulBlockSize, /* in */ DWORD dwCRC32, /* out */ bool *pbPageDeleted); //Removes an object page entry from an admin page, removing the //admin page if it is no longer needed DWORD RemoveEntryFromAdminPage(/* in */ DWORD dwAdminPageIndex, /* in */ DWORD dwAdminPageEntry); //Returns a CRC based on a given block of memory #define FINALIZE_CRC32(x) (x=~x) DWORD CreateCRC32(/* in */ const BYTE *pBlock, /* in */ DWORD dwSize, /* in */ DWORD dwPreviousCRC = (DWORD) -1); // Must be 0xFFFFFFFF if no previous CRC //Given a page we validate that there is in fact enough space //for this block. If there is not it asserts. This implies //that the admin page is not in sync with the actual pages. DWORD ValidatePageFreeSpace(/* in */ const BYTE *pbPage, /* in */ DWORD ulBlockSize, /* out */ DWORD *pulFreeSpaceLeftOnPage); #ifdef DBG //Given a page and a page ID, it validates the amount of free space //on the page is equal to the amount the admin page thinks is on //there. DWORD ValidatePageFreeSpaceWithAdminPage(/* in */ const BYTE *pbPage, /* in */ DWORD ulPageId); //Dumps the offset table of a page to the debugger DWORD DumpPageOffsetTable(/* in */ DWORD dwPageId, /* in */ const BYTE *pbPage); //Checks the CRCs of all objects on a page (cannot do this //for a multi-page object though as we only have the first //page!) DWORD ValidateAllCRC32OnPage(/* in */ const BYTE *pbPage); //Validates the page check-sum with the admin page DWORD ValidatePageCRCWithAdminPage(/* in */ const BYTE *pbPage, /* in */ DWORD dwPageId); #endif /* DBG */ public: CVarObjHeap(); ~CVarObjHeap(); DWORD Initialize(CPageSource *pPageManager); DWORD Shutdown(DWORD dwShutdownType); //Re-read admin pages DWORD InvalidateCache(); //Discard admin pages DWORD FlushCaches(); //ReadBuffer pages the virtual page and offset of the block and returns a new[]-ed block DWORD ReadBuffer(/* in */ ULONG ulPageId, /* in */ ULONG ulOffsetId, /* out */ BYTE **ppReturnedBlock, /* out */ DWORD *pdwBlockSize); //WriteNewBuffer will write a new page based on size of BYTE *, and return the //new virtual pageId and offsetId of the block. DWORD WriteNewBuffer(/* in */ ULONG ulBlockSize, /* in */ const BYTE *pBlock, /* out */ ULONG *pulPageId, /* out */ ULONG *pulOffsetId); //WriteExistingBuffer will update an existing block with new data. The old virtual page //and offset are passed in, and new ones are returned. They may or may not be the same //depending on if it still fits in the page or not. DWORD WriteExistingBuffer(/* in */ ULONG ulBlockSize, /* in */ const BYTE *pBlock, /* in */ ULONG ulOldPageId, /* in */ ULONG ulOldOffsetId, /* out */ ULONG *pulNewPageId, /* out */ ULONG *pulNewOffsetId); //DeleteBuffer is called to delete the item in the store given the virtual pageId and //offsetId. DWORD DeleteBuffer(/* in */ ULONG ulPageId, /* in */ ULONG ulOffsetId); };