#ifndef _DIBUTIL_H_ #define _DIBUTIL_H_ /* DIB constants */ #define PALVERSION 0x300 /* DIB macros */ #define IS_WIN30_DIB(lpbi) ((*(LPDWORD)(lpbi)) == sizeof(BITMAPINFOHEADER)) /* Handle to a DIB */ #define HDIB HANDLE UINT GetDeviceNumColors(HDC hdc); HANDLE LoadDIB(LPTSTR lpFileName); HPALETTE CreateDIBPalette(HDIB hDIB); HBITMAP DIBToBitmap(HDIB hDIB, HPALETTE hPal); WORD DestroyDIB(HDIB hDib); HPALETTE BuildPalette(HDC hdc); void DrawBitmap (HDC hdc, HBITMAP hBitmap, int xStart, int yStart); void DrawTransparentBitmap( HDC hdc, // The destination DC. HBITMAP hBitmap, // The bitmap to be drawn. int xPos, // X coordinate. int yPos, // Y coordinate. COLORREF col); // The color for transparent #endif