/*++ BUILD Version: 0003 // Increment this if a change has global effects Copyright (c) Microsoft Corporation. All rights reserved. Module Name: ntkeapi.h Abstract: This module contains the include file for data types that are exported by kernel for general use. Author: David N. Cutler (davec) 27-Jul-1989 Environment: Any mode. Revision History: --*/ #ifndef _NTKEAPI_ #define _NTKEAPI_ #if _MSC_VER > 1000 #pragma once #endif #ifdef __cplusplus extern "C" { #endif // begin_ntddk begin_wdm begin_ntifs begin_nthal #define LOW_PRIORITY 0 // Lowest thread priority level #define LOW_REALTIME_PRIORITY 16 // Lowest realtime priority level #define HIGH_PRIORITY 31 // Highest thread priority level #define MAXIMUM_PRIORITY 32 // Number of thread priority levels // begin_winnt #define MAXIMUM_WAIT_OBJECTS 64 // Maximum number of wait objects #define MAXIMUM_SUSPEND_COUNT MAXCHAR // Maximum times thread can be suspended // end_winnt // // Define system time structure. // typedef struct _KSYSTEM_TIME { ULONG LowPart; LONG High1Time; LONG High2Time; } KSYSTEM_TIME, *PKSYSTEM_TIME; // // Thread priority // typedef LONG KPRIORITY; // // Spin Lock // // begin_ntndis begin_winnt typedef ULONG_PTR KSPIN_LOCK; typedef KSPIN_LOCK *PKSPIN_LOCK; // end_ntndis end_winnt end_wdm // // Define per processor lock queue structure. // // N.B. The lock field of the spin lock queue structure contains the address // of the associated kernel spin lock, an owner bit, and a lock bit. Bit // 0 of the spin lock address is the wait bit and bit 1 is the owner bit. // The use of this field is such that the bits can be set and cleared // noninterlocked, however, the back pointer must be preserved. // // The lock wait bit is set when a processor enqueues itself on the lock // queue and it is not the only entry in the queue. The processor will // spin on this bit waiting for the lock to be granted. // // The owner bit is set when the processor owns the respective lock. // // The next field of the spin lock queue structure is used to line the // queued lock structures together in fifo order. It also can set set and // cleared noninterlocked. // #define LOCK_QUEUE_WAIT 1 #define LOCK_QUEUE_OWNER 2 typedef enum _KSPIN_LOCK_QUEUE_NUMBER { LockQueueDispatcherLock, LockQueueUnusedSpare1, LockQueuePfnLock, LockQueueSystemSpaceLock, LockQueueVacbLock, LockQueueMasterLock, LockQueueNonPagedPoolLock, LockQueueIoCancelLock, LockQueueWorkQueueLock, LockQueueIoVpbLock, LockQueueIoDatabaseLock, LockQueueIoCompletionLock, LockQueueNtfsStructLock, LockQueueAfdWorkQueueLock, LockQueueBcbLock, LockQueueMmNonPagedPoolLock, LockQueueMaximumLock } KSPIN_LOCK_QUEUE_NUMBER, *PKSPIN_LOCK_QUEUE_NUMBER; typedef struct _KSPIN_LOCK_QUEUE { struct _KSPIN_LOCK_QUEUE * volatile Next; PKSPIN_LOCK volatile Lock; } KSPIN_LOCK_QUEUE, *PKSPIN_LOCK_QUEUE; typedef struct _KLOCK_QUEUE_HANDLE { KSPIN_LOCK_QUEUE LockQueue; KIRQL OldIrql; } KLOCK_QUEUE_HANDLE, *PKLOCK_QUEUE_HANDLE; // begin_wdm // // Interrupt routine (first level dispatch) // typedef VOID (*PKINTERRUPT_ROUTINE) ( VOID ); // // Profile source types // typedef enum _KPROFILE_SOURCE { ProfileTime, ProfileAlignmentFixup, ProfileTotalIssues, ProfilePipelineDry, ProfileLoadInstructions, ProfilePipelineFrozen, ProfileBranchInstructions, ProfileTotalNonissues, ProfileDcacheMisses, ProfileIcacheMisses, ProfileCacheMisses, ProfileBranchMispredictions, ProfileStoreInstructions, ProfileFpInstructions, ProfileIntegerInstructions, Profile2Issue, Profile3Issue, Profile4Issue, ProfileSpecialInstructions, ProfileTotalCycles, ProfileIcacheIssues, ProfileDcacheAccesses, ProfileMemoryBarrierCycles, ProfileLoadLinkedIssues, ProfileMaximum } KPROFILE_SOURCE; // end_ntddk end_wdm end_ntifs end_nthal // // User mode callback return. // NTSYSCALLAPI NTSTATUS NTAPI NtCallbackReturn ( IN PVOID OutputBuffer OPTIONAL, IN ULONG OutputLength, IN NTSTATUS Status ); NTSYSCALLAPI NTSTATUS NTAPI NtQueryDebugFilterState ( IN ULONG ComponentId, IN ULONG Level ); NTSYSCALLAPI NTSTATUS NTAPI NtSetDebugFilterState ( IN ULONG ComponentId, IN ULONG Level, IN BOOLEAN State ); NTSYSAPI NTSTATUS NTAPI NtW32Call ( IN ULONG ApiNumber, IN PVOID InputBuffer, IN ULONG InputLength, OUT PVOID *OutputBuffer, OUT PULONG OutputLength ); NTSYSCALLAPI NTSTATUS NTAPI NtYieldExecution ( VOID ); #ifdef __cplusplus } #endif #endif // _NTKEAPI_