TARGETNAME=rocket TARGETPATH=obj TARGETTYPE=DRIVER #TARGETLIBS=$(BASEDIR)\lib\*\$(DDKBUILDENV)\wmilib.lib #INCLUDES=..\; $(BASEDIR)\src\comm\inc; $(BASEDIR)\src\network\inc; $(BASEDIR)\ddk\inc SOURCES= i386_SOURCES= \ ..\init.c \ init.rc \ ..\isr.c \ ..\initrk.c \ ..\initc.c \ ..\ioctl.c \ ..\openclos.c \ ..\options.c \ ..\read.c \ ..\queue.c \ ..\debuger.c \ ..\ssci.c \ ..\utils.c \ ..\pnp.c \ ..\pnpadd.c \ ..\pnprckt.c \ ..\waitmask.c \ ..\opstr.c \ ..\wmi.c \ ..\write.c \ ..\rocklog.mc \ # -b - .BIN filename should have .mc filename_ included for uniqueness. MC_FLAGS=-b # -FA causes the compiler to generate a assembly listing: *.cod files. #C_DEFINES= $(C_OPTIONS) #C_DEFINES= -DWINNT -DS_RK #C_DEFINES= -DWINNT -DS_RK -DNT50 -DDBG=1 C_DEFINES= -DWINNT -DS_RK -DNT50 #C_DEFINES= -DWINNT -FAc #C_DEFINES= -DWINNT -FAcheck.cod #C_DEFINES= -DWINNT -DROCKETDEBUG=0 #C_DEFINES= -DWINNT -Facheck.asm -Zi # -map:init.map linker option causes the linker to generate a map-file. # LINKER_FLAGS= -map:rocket.map -pdb:rocket.pdb # forces build to add debug symbols to the build - not needed for free # release builds or checked builds #NTDEBUG=ntsd #PRECOMPILED_INCLUDE=precomp.h #PRECOMPILED_PCH=precomp.pch #PRECOMPILED_OBJ=precomp.obj