/*++ Copyright (c) 1999 Microsoft Corporation Abstract: @doc @module VssTest.cpp | Main file for the Vss test application @end Author: Adi Oltean [aoltean] 07/22/1999 Revision History: Name Date Comments aoltean 07/22/1999 Created --*/ ///////////////////////////////////////////////////////////////////////////// // Includes #include "stdafx.hxx" #include "GenDlg.h" #include "VssTest.h" #include "ConnDlg.h" #ifdef _DEBUG #define new DEBUG_NEW #undef THIS_FILE static char THIS_FILE[] = __FILE__; #endif #pragma warning( disable: 4189 ) /* local variable is initialized but not referenced */ #include #pragma warning( default: 4189 ) /* local variable is initialized but not referenced */ ///////////////////////////////////////////////////////////////////////////// // CVssTestApp BEGIN_MESSAGE_MAP(CVssTestApp, CWinApp) //{{AFX_MSG_MAP(CVssTestApp) // NOTE - the ClassWizard will add and remove mapping macros here. // DO NOT EDIT what you see in these blocks of generated code! //}}AFX_MSG ON_COMMAND(ID_HELP, CWinApp::OnHelp) END_MESSAGE_MAP() ///////////////////////////////////////////////////////////////////////////// // CVssTestApp construction CVssTestApp::CVssTestApp() { // TODO: add construction code here, // Place all significant initialization in InitInstance } ///////////////////////////////////////////////////////////////////////////// // The one and only CVssTestApp object CVssTestApp theApp; ///////////////////////////////////////////////////////////////////////////// // CVssTestApp initialization BOOL CVssTestApp::InitInstance() { // Standard initialization // If you are not using these features and wish to reduce the size // of your final executable, you should remove from the following // the specific initialization routines you do not need. CoInitialize(NULL); #ifdef _AFXDLL Enable3dControls(); // Call this when using MFC in a shared DLL #else Enable3dControlsStatic(); // Call this when linking to MFC statically #endif CConnectDlg dlg; m_pMainWnd = &dlg; int nResponse = (int)dlg.DoModal(); if (nResponse == IDOK) { // TODO: Place code here to handle when the dialog is // dismissed with OK } else if (nResponse == IDCANCEL) { // TODO: Place code here to handle when the dialog is // dismissed with Cancel } // Avoid a AV on lclosing the app. m_pMainWnd = NULL; // Since the dialog has been closed, return FALSE so that we exit the // application, rather than start the application's message pump. return FALSE; } BOOL CVssTestApp::ExitInstance() { CoUninitialize(); return CWinApp::ExitInstance(); }