;---------------------------- Include File Header ---------------------------; ; Module Name: lines.inc ; ; Line drawing constants and structures. ; ; NOTE: This file mirrors LINES.H. Changes here must be reflected in ; the .h file! ; ; Copyright (c) 1993-1994 Microsoft Corporation ;----------------------------------------------------------------------------; ; We have special strip routines when all strips have at most this many ; pixels: MAX_SHORT_STROKE_LENGTH equ 15 ; # of strip drawers in every group: NUM_STRIP_DRAW_DIRECTIONS equ 4 ; # of strip drawers for doing either solid lines or styled lines: NUM_STRIP_DRAW_STYLES equ 8 STYLE_MAX_COUNT equ 16 STYLE_MAX_VALUE equ 3fffh RUN_MAX equ 20 STRIP_MAX equ 100 STYLE_DENSITY equ 3 ; Flip and round flags: FL_H_ROUND_DOWN equ 00000080h ; Set if x = 1/2 rounds to x = 1 FL_V_ROUND_DOWN equ 00008000h ; Set if y = 1/2 rounds to y = 1 FL_FLIP_D equ 00000005h ; Diagonal flip FL_FLIP_V equ 00000008h ; Vertical flip FL_FLIP_SLOPE_ONE equ 00000010h ; If slope is exactly one FL_FLIP_HALF equ 00000002h ; Half flip FL_FLIP_H equ 00000200h ; Horizontal (right-to-left) exchange FL_ROUND_MASK equ 0000001ch ; Rounding is dependent on diagonal, FL_ROUND_SHIFT equ 2 ; vertical flips and if slope is one FL_RECTLCLIP_MASK equ 0000000ch ; When we unflip to do clipping, we FL_RECTLCLIP_SHIFT equ 2 ; only have to look at diagonal and ; vertical flips FL_STRIP_MASK equ 00000003h ; Which strip drawer we call is based FL_STRIP_SHIFT equ 0 ; on if we did diagonal and/or half ; flips FL_SIMPLE_CLIP equ 00000020h ; Denotes our clipping complexity FL_COMPLEX_CLIP equ 00000040h FL_CLIP equ (FL_SIMPLE_CLIP + FL_COMPLEX_CLIP) FL_SET equ 00000800h ; If ROP is such that we don't have to ; read video memory FL_ARBITRARYSTYLED equ 00000400h ; If the line is styled FL_STYLED equ (FL_ARBITRARYSTYLED) FL_STRIP_ARRAY_MASK equ 00000C00h ; Which strip arrays we look up depends FL_STRIP_ARRAY_SHIFT equ 10 ; on if we're doing style and/or have ; a 'set' style ROP ; Simple flag bits in high byte: FL_DONT_DO_HALF_FLIP equ 00002000h FL_PHYSICAL_DEVICE equ 00004000h ; Miscellaneous DDA defines: F equ 16 FLOG2 equ 4 ;------------------------------------------------------------------------ ; NOTE: The following structures must exactly match those declared in ; lines.h! STRIPS struc ST_cStrips dd ? ST_flFlips dd ? ST_ptlStart dd 2 dup(?) ST_alStrips dd STRIP_MAX dup (?) STRIPS ends LINESTATE struc LS_pspStart dd ? LS_pspEnd dd ? LS_psp dd ? LS_spRemaining dd ? LS_spTotal dd ? LS_spTotal2 dd ? LS_spNext dd ? LS_spComplex dd ? LS_aspRtoL dd ? LS_aspLtoR dd ? LS_jStyleMask db ? LS_filler2 db 3 dup (?) LS_xyDensity dd ? LS_cStyle dd ? LS_ulStyleMaskLtoR dd ? LS_ulStyleMaskRtoL dd ? LS_jStartMask db ? LS_filler3 db 3 dup (?) LINESTATE ends RUN struc RUN_iStart dd ? RUN_iStop dd ? RUN ends DEFAULT_DRAW_CMD equ (DRAW_LINE+DRAW+DIR_TYPE_XY+MULTIPLE_PIXELS+WRITE+ \ LAST_PIXEL_OFF)