/*++ Copyright (c) 1993 Microsoft Corporation Module Name: vwasync.c Abstract: ntVdm netWare (Vw) IPX/SPX Functions Vw: The peoples' network Contains Asyncrhonous Event Scheduler (thread) Contents: VwAesThread (CheckPendingIpxRequests) Author: Richard L Firth (rfirth) 30-Sep-1993 Environment: User-mode Win32 Revision History: 30-Sep-1993 rfirth Created --*/ #include "vw.h" #pragma hdrstop // // private routine prototypes // PRIVATE VOID CheckPendingIpxRequests( VOID ); // // global data // WORD AesTickCount; // // functions // #if _MSC_FULL_VER >= 13008827 #pragma warning(push) #pragma warning(disable:4715) // Not all control paths return (due to infinite loop) #endif DWORD VwAesThread( IN LPVOID Parameters ) /*++ Routine Description: Provides the functionality of the Asynchronous Event Scheduler (AES) in the Netware world: - updates the tick count - completes any matured timer events - checks any pending requests and schedules the next action This thread wakes up every PC tick (1/18 second) Arguments: Parameters - unused Return Value: DWORD 0 --*/ { BOOL fOperationPerformed = FALSE ; static int n = 1 ; UNREFERENCED_PARAMETER(Parameters); while (TRUE) { // // we will always yield in this loop to be friendly to others, // but occasionally we will forcefully do a non zero sleep for // lower priority threads to run. // if ((n % 100) == 0) { Sleep(ONE_TICK) ; n = 1 ; } if (!fOperationPerformed && ((n % 4) == 0)) { Sleep(10) ; n++ ; } else { Sleep(0) ; n++ ; } ++AesTickCount; ScanTimerList(); CheckPendingIpxRequests(); CheckPendingSpxRequests(&fOperationPerformed); } return 0; // compiler-pacifier } #if _MSC_FULL_VER >= 13008827 #pragma warning(pop) #endif PRIVATE VOID CheckPendingIpxRequests( VOID ) /*++ Routine Description: Polls the opened, active non-blocking IPX sockets to see if there is anything to do (data to receive, availability to send, timeouts) Arguments: None. Return Value: None. --*/ { LPSOCKET_INFO pActiveSocket = NULL; // // search SOCKET_INFO structures for something to do. Could do select() // but we have most of the info anyway. We use the BFI filter mechanism // while (pActiveSocket = FindActiveSocket(pActiveSocket)) { if (pActiveSocket->Flags & SOCKET_FLAG_SENDING) { IpxSendNext(pActiveSocket); } if (pActiveSocket->Flags & SOCKET_FLAG_LISTENING) { IpxReceiveNext(pActiveSocket); } } }