!ifndef ROOT ROOT=$(MAKEDIR:\ui\msconfwb=) !endif !ifndef DEVROOT DEVROOT=$(ROOT)\dev !endif !include $(DEVROOT)\common.inc MAJORCOMP=ui MINORCOMP=msconfwb TARGETNAME=nmoldwb TARGETPATH=$(_OBJ_DIR) TARGETTYPE=DYNLINK DLLENTRY=DllMain !if "$(FREEBUILD)" != "0" !if $(386) USE_SYSDLL=1 !endif !endif 386_STDCALL=1 # Enable lego build BBTCOMP=1 # # Libs common to NT and Win95 # LINKLIBS=\ $(ROOT)\nmutil\nmutila\$(O)\nmutila.lib TARGETLIBS=$(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\comdlg32.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\winspool.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(ROOT)\as\cpi32.nt\$(O)\nmas.lib INCLUDES=$(ROOT)\as\h;$(INCLUDES) C_DEFINES=$(C_DEFINES) -D_WINDOWS -DOS_WINDOWS -DOS_WIN95 -DWIN_95_32_BIT -D"_WIN32_WINNT"=0x0403 # # Sources common to NT and Win95 # SOURCES= \ agrp.cpp \ ccl32.cpp \ cgrp.cpp \ clpbd.cpp \ draw.cpp \ grobj.cpp \ grptr.cpp \ main.cpp \ mwnd.cpp \ page.cpp \ psdlg.cpp \ tool.cpp \ twnd.cpp \ txted.cpp \ user.cpp \ wgrp.cpp \ wboblist.cpp \ msconfwb.rc # # Precompiled specs # PRECOMPILED_INCLUDE = precomp.h PRECOMPILED_PCH = precomp.pch PRECOMPILED_OBJ = precomp.obj PRECOMPILED_CXX = 1 CONDITIONAL_INCLUDES = \ macocidl.h \ macwin32.h \ rpcerr.h \ rpcmac.h \ winwlm.h \ macname1.h \ macname2.h \ macpub.h \ macapi.h