// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__994798EF_4CDA_4C0C_A6B0_ED62F74C1C86__INCLUDED_) #define AFX_STDAFX_H__994798EF_4CDA_4C0C_A6B0_ED62F74C1C86__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define STRICT #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #define _ATL_APARTMENT_THREADED #include #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include DEFINE_GUID ( IID_IShareInfo,0xCDB96FC3,0x79C4,0x46CD,0x84,0x09,0x93,0x9D,0x02,0x3F,0x87,0x94); DEFINE_GUID( CLSID_ShareInfo,0x76837C5E,0x10CA,0x40C4,0x8F,0xFF,0x2F,0xCD,0x15,0x57,0x21,0x65); //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__994798EF_4CDA_4C0C_A6B0_ED62F74C1C86__INCLUDED)