TARGETNAME=tshoot TARGETTYPE=DYNLINK TARGETPATH=$(_OBJ_DIR) TARGETEXT=ocx DLLDEF=tshoot.def UMTYPE=windows DLLENTRY=_DllMainCRTStartup DLLBASE=0x10000000 USE_MFC=1 USE_NATIVE_EH=1 INCLUDES = ..\launcher\server\$(O);$(ADMIN_INC_PATH); PASS0_HEADERDIR=$(O) PASS0_SOURCEDIR=$(O) USE_MIDL_FOR_MKTYPLIB=1 MSC_WARNING_LEVEL=/W3 /WX SOURCES = \ TSHOOT.odl \ TSHOOT.rc \ apgtscac.cpp \ apgtscfg.cpp \ apgtsctx.cpp \ apgtsdtg.cpp \ apgtsfst.cpp \ apgtshdt.cpp \ apgtshtx.cpp \ apgtsinf.cpp \ apgtsqry.cpp \ backupinfo.cpp \ BasicException.cpp \ cabuncompress.cpp \ cachegen.cpp \ CATHELP.CPP \ crc.cpp \ crccompute.cpp \ dnldlist.cpp \ download.cpp \ TSHOOT.cpp \ TSHOOTCtl.cpp \ TSHOOTPpg.cpp \ chmread.cpp \ fs.cpp \ ocxglobals.cpp \ sniff.cpp PRECOMPILED_INCLUDE=stdafx.h PRECOMPILED_SOURCE=stdafx.cpp PRECOMPILED_CXX=1 TARGETLIBS = \ $(SDK_LIB_PATH)\cabinet.lib \ $(SDK_LIB_PATH)\kernel32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\user32.lib \ $(SDK_LIB_PATH)\gdi32.lib \ $(SDK_LIB_PATH)\urlmon.lib \ ..\bn\bnts\$(O)\bnts.lib