# Microsoft Developer Studio Project File - Name="TSHOOT" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 5.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102 # TARGTYPE "Win32 (ALPHA) Dynamic-Link Library" 0x0602 CFG=TSHOOT - Win32 Alpha Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "Tshoot.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "Tshoot.mak" CFG="TSHOOT - Win32 Alpha Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "TSHOOT - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "TSHOOT - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "TSHOOT - Win32 Unicode Debug" (based on\ "Win32 (x86) Dynamic-Link Library") !MESSAGE "TSHOOT - Win32 Unicode Release" (based on\ "Win32 (x86) Dynamic-Link Library") !MESSAGE "TSHOOT - Win32 Profile" (based on "Win32 (x86) Dynamic-Link Library") !MESSAGE "TSHOOT - Win32 Alpha Unicode Debug" (based on\ "Win32 (ALPHA) Dynamic-Link Library") !MESSAGE "TSHOOT - Win32 Alpha Unicode Release" (based on\ "Win32 (ALPHA) Dynamic-Link Library") !MESSAGE "TSHOOT - Win32 Alpha Release" (based on\ "Win32 (ALPHA) Dynamic-Link Library") !MESSAGE "TSHOOT - Win32 Alpha Debug" (based on\ "Win32 (ALPHA) Dynamic-Link Library") !MESSAGE # Begin Project # PROP Scc_ProjName ""$/MSCode/TShootLocal", SYHAAAAA" # PROP Scc_LocalPath "." !IF "$(CFG)" == "TSHOOT - Win32 Release" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\Release" # PROP BASE Intermediate_Dir ".\Release" # PROP BASE Target_Ext "ocx" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\Release" # PROP Intermediate_Dir ".\Release" # PROP Target_Ext "ocx" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\Launcher\Launcher\LaunchServ" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /D "_USE_INLINING" /FR /Yu"stdafx.h" /FD /c MTL=midl.exe # ADD BASE MTL /nologo /D "NDEBUG" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 RSC=rc.exe # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 fdi.lib bnts.lib /nologo /subsystem:windows /dll /machine:I386 # Begin Custom Build - Registering OLE control... OutDir=.\.\Release TargetPath=.\Release\Tshoot.ocx InputPath=.\Release\Tshoot.ocx SOURCE=$(InputPath) "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" regsvr32 /s /c itss.dll # End Custom Build !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir ".\Debug" # PROP BASE Intermediate_Dir ".\Debug" # PROP BASE Target_Ext "ocx" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".\Debug" # PROP Intermediate_Dir ".\Debug" # PROP Target_Ext "ocx" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /Yu"stdafx.h" /c # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\Launcher\Launcher\LaunchServ" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /D "_USE_INLINING" /FR /Yu"stdafx.h" /FD /c MTL=midl.exe # ADD BASE MTL /nologo /D "_DEBUG" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 RSC=rc.exe # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 # ADD LINK32 fdi.lib bnts.lib /nologo /subsystem:windows /dll /debug /machine:I386 # Begin Custom Build - Registering OLE control... OutDir=.\.\Debug TargetPath=.\Debug\Tshoot.ocx InputPath=.\Debug\Tshoot.ocx SOURCE=$(InputPath) "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" regsvr32 /s /c itss.dll # End Custom Build !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir ".\DebugU" # PROP BASE Intermediate_Dir ".\DebugU" # PROP BASE Target_Ext "ocx" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".\DebugU" # PROP Intermediate_Dir ".\DebugU" # PROP Target_Ext "ocx" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /c # ADD CPP /nologo /MDd /W3 /Gm /GX /Zi /Od /I "..\Launcher\Launcher\LaunchServ" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /FR /Yu"stdafx.h" /FD /c MTL=midl.exe # ADD BASE MTL /nologo /D "_DEBUG" /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /win32 RSC=rc.exe # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /dll /debug /machine:I386 # ADD LINK32 fdi.lib bnts.lib /nologo /subsystem:windows /dll /debug /machine:I386 # Begin Custom Build - Registering OLE control... OutDir=.\.\DebugU TargetPath=.\DebugU\Tshoot.ocx InputPath=.\DebugU\Tshoot.ocx SOURCE=$(InputPath) "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir ".\ReleaseU" # PROP BASE Intermediate_Dir ".\ReleaseU" # PROP BASE Target_Ext "ocx" # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\ReleaseU" # PROP Intermediate_Dir ".\ReleaseU" # PROP Target_Ext "ocx" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /Yu"stdafx.h" /c # ADD CPP /nologo /MD /W3 /GX /O2 /I "..\Launcher\Launcher\LaunchServ" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_USRDLL" /D "_UNICODE" /Yu"stdafx.h" /FD /c MTL=midl.exe # ADD BASE MTL /nologo /D "NDEBUG" /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 RSC=rc.exe # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 fdi.lib bnts.lib /nologo /subsystem:windows /dll /machine:I386 # Begin Custom Build - Registering OLE control... OutDir=.\.\ReleaseU TargetPath=.\ReleaseU\Tshoot.ocx InputPath=.\ReleaseU\Tshoot.ocx SOURCE=$(InputPath) "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "TSHOOT__" # PROP BASE Intermediate_Dir "TSHOOT__" # PROP BASE Target_Ext "ocx" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "TSHOOT__" # PROP Intermediate_Dir "TSHOOT__" # PROP Target_Ext "ocx" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" CPP=cl.exe # ADD BASE CPP /nologo /MD /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /D "_USE_INLINING" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /W3 /GX /Zi /O2 /I "..\Launcher\Launcher\LaunchServ" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_WINDLL" /D "_AFXDLL" /D "_MBCS" /D "_USRDLL" /D "_USE_INLINING" /Yu"stdafx.h" /FD /c MTL=midl.exe # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /win32 RSC=rc.exe # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 lz32.lib /nologo /subsystem:windows /dll /machine:I386 # ADD LINK32 fdi.lib bnts.lib /nologo /subsystem:windows /dll /profile /machine:I386 # SUBTRACT LINK32 /debug # Begin Custom Build - Registering OLE control... OutDir=.\TSHOOT__ TargetPath=.\TSHOOT__\Tshoot.ocx InputPath=.\TSHOOT__\Tshoot.ocx SOURCE=$(InputPath) "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "TSHOOT_0" # PROP BASE Intermediate_Dir "TSHOOT_0" # PROP BASE Target_Ext "ocx" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir ".\DebugAU" # PROP Intermediate_Dir ".\DebugAU" # PROP Target_Ext "ocx" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" MTL=midl.exe # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 CPP=cl.exe # ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_WINDLL" /D "_AFXDLL" /FR /Yu"stdafx.h" /FD /MDd /c # ADD CPP /nologo /Gt0 /W3 /GX /Zi /Od /I "..\Launcher\Launcher\LaunchServ" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_WINDLL" /D "_AFXDLL" /FR /Yu"stdafx.h" /FD /MDd /c RSC=rc.exe # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 lz32.lib /nologo /subsystem:windows /dll /debug /machine:ALPHA # ADD LINK32 fdi.lib bntsalpha.lib /nologo /subsystem:windows /dll /debug /machine:ALPHA # Begin Custom Build - Registering OLE control... OutDir=.\.\DebugAU TargetPath=.\DebugAU\Tshoot.ocx InputPath=.\DebugAU\Tshoot.ocx SOURCE=$(InputPath) "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "TSHOOT_1" # PROP BASE Intermediate_Dir "TSHOOT_1" # PROP BASE Target_Ext "ocx" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir ".\ReleaseAU" # PROP Intermediate_Dir ".\ReleaseAU" # PROP Target_Ext "ocx" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" MTL=midl.exe # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 CPP=cl.exe # ADD BASE CPP /nologo /MD /Gt0 /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /Gt0 /W3 /GX /O2 /I "..\Launcher\Launcher\LaunchServ" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_UNICODE" /D "_WINDLL" /D "_AFXDLL" /Yu"stdafx.h" /FD /c RSC=rc.exe # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 lz32.lib /nologo /subsystem:windows /dll /machine:ALPHA # ADD LINK32 fdi.lib bntsalpha.lib /nologo /subsystem:windows /dll /machine:ALPHA # Begin Custom Build - Registering OLE control... OutDir=.\.\ReleaseAU TargetPath=.\ReleaseAU\Tshoot.ocx InputPath=.\ReleaseAU\Tshoot.ocx SOURCE=$(InputPath) "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 0 # PROP BASE Output_Dir "TSHOOT_0" # PROP BASE Intermediate_Dir "TSHOOT_0" # PROP BASE Target_Ext "ocx" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "AlphaRelease" # PROP Intermediate_Dir "AlphaRelease" # PROP Target_Ext "ocx" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" MTL=midl.exe # ADD BASE MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "NDEBUG" /mktyplib203 /o NUL /win32 CPP=cl.exe # ADD BASE CPP /nologo /MD /Gt0 /W3 /GX /O2 /I "..\Launcher\Launcher\LaunchServ" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_USE_INLINING" /D "_WINDLL" /D "_AFXDLL" /FR /Yu"stdafx.h" /FD /c # ADD CPP /nologo /MD /Gt0 /W3 /GX /O2 /I "..\Launcher\Launcher\LaunchServ" /D "WIN32" /D "NDEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_USE_INLINING" /D "_WINDLL" /D "_AFXDLL" /FR /Yu"stdafx.h" /FD /c RSC=rc.exe # ADD BASE RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "NDEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 fdi.lib bnts.lib /nologo /subsystem:windows /dll /machine:ALPHA # ADD LINK32 fdi.lib bnts.lib /nologo /subsystem:windows /dll /machine:ALPHA # Begin Custom Build - Registering OLE control... OutDir=.\AlphaRelease TargetPath=.\AlphaRelease\Tshoot.ocx InputPath=.\AlphaRelease\Tshoot.ocx SOURCE=$(InputPath) "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" # PROP BASE Use_MFC 2 # PROP BASE Use_Debug_Libraries 1 # PROP BASE Output_Dir "TSHOOT_1" # PROP BASE Intermediate_Dir "TSHOOT_1" # PROP BASE Target_Ext "ocx" # PROP BASE Ignore_Export_Lib 0 # PROP BASE Target_Dir "" # PROP Use_MFC 2 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "AlphaDebug" # PROP Intermediate_Dir "AlphaDebug" # PROP Target_Ext "ocx" # PROP Ignore_Export_Lib 0 # PROP Target_Dir "" MTL=midl.exe # ADD BASE MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 # ADD MTL /nologo /D "_DEBUG" /mktyplib203 /o NUL /win32 CPP=cl.exe # ADD BASE CPP /nologo /Gt0 /W3 /GX /Zi /Od /I "..\Launcher\Launcher\LaunchServ" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_USE_INLINING" /D "_WINDLL" /D "_AFXDLL" /FR /Yu"stdafx.h" /FD /MDd /c # ADD CPP /nologo /Gt0 /W3 /GX /Zi /Od /I "..\Launcher\Launcher\LaunchServ" /D "WIN32" /D "_DEBUG" /D "_WINDOWS" /D "_USRDLL" /D "_USE_INLINING" /D "_WINDLL" /D "_AFXDLL" /FR /Yu"stdafx.h" /FD /MDd /c RSC=rc.exe # ADD BASE RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" # ADD RSC /l 0x409 /d "_DEBUG" /d "_AFXDLL" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe # ADD BASE LINK32 fdi.lib bnts.lib /nologo /subsystem:windows /dll /debug /machine:ALPHA # ADD LINK32 fdi.lib bnts.lib /nologo /subsystem:windows /dll /debug /machine:ALPHA # Begin Custom Build - Registering OLE control... OutDir=.\AlphaDebug TargetPath=.\AlphaDebug\Tshoot.ocx InputPath=.\AlphaDebug\Tshoot.ocx SOURCE=$(InputPath) "$(OutDir)\regsvr32.trg" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" regsvr32 /s /c "$(TargetPath)" echo regsvr32 exec. time > "$(OutDir)\regsvr32.trg" # End Custom Build !ENDIF # Begin Target # Name "TSHOOT - Win32 Release" # Name "TSHOOT - Win32 Debug" # Name "TSHOOT - Win32 Unicode Debug" # Name "TSHOOT - Win32 Unicode Release" # Name "TSHOOT - Win32 Profile" # Name "TSHOOT - Win32 Alpha Unicode Debug" # Name "TSHOOT - Win32 Alpha Unicode Release" # Name "TSHOOT - Win32 Alpha Release" # Name "TSHOOT - Win32 Alpha Debug" # Begin Group "Source Files" # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;hpj;bat;for;f90" # Begin Source File SOURCE=.\apgtscac.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_APGTS=\ ".\apgts.h"\ ".\apgtsevt.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_APGTS=\ ".\apgts.h"\ ".\apgtsevt.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\apgtscfg.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" DEP_CPP_APGTSC=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\bnts.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ NODEP_CPP_APGTSC=\ ".\dtgapi.h"\ ".\error.dat"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_APGTSC=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\RSSTACK.H"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_APGTSC=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\RSSTACK.H"\ ".\sniff.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\apgtsctx.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" DEP_CPP_APGTSCT=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\bnts.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ NODEP_CPP_APGTSCT=\ ".\dtgapi.h"\ ".\error.dat"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_APGTSCT=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\RSSTACK.H"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_APGTSCT=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\RSSTACK.H"\ ".\sniff.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\apgtsdtg.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" DEP_CPP_APGTSD=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\bnts.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ NODEP_CPP_APGTSD=\ ".\dtgapi.h"\ ".\error.dat"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_APGTSD=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\bnts.h"\ ".\CabUnCompress.h"\ ".\cachegen.h"\ ".\crc.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\FDI.H"\ ".\GenException.h"\ ".\RSSTACK.H"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_APGTSD=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\bnts.h"\ ".\CabUnCompress.h"\ ".\cachegen.h"\ ".\crc.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\FDI.H"\ ".\GenException.h"\ ".\RSSTACK.H"\ ".\sniff.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\apgtsfst.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" DEP_CPP_APGTSF=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtsfst.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BasicException.h"\ ".\bnts.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ NODEP_CPP_APGTSF=\ ".\dtgapi.h"\ ".\error.dat"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_APGTSF=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtsfst.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\BasicException.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\RSSTACK.H"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_APGTSF=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtsfst.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\BasicException.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\RSSTACK.H"\ ".\sniff.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\apgtshdt.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" DEP_CPP_APGTSH=\ ".\apgts.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\bnts.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ NODEP_CPP_APGTSH=\ ".\dtgapi.h"\ ".\error.dat"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_APGTSH=\ ".\apgts.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_APGTSH=\ ".\apgts.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\sniff.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\apgtshtx.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" DEP_CPP_APGTSHT=\ ".\apgts.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\bnts.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ NODEP_CPP_APGTSHT=\ ".\dtgapi.h"\ ".\error.dat"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_APGTSHT=\ ".\apgts.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_APGTSHT=\ ".\apgts.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\sniff.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\apgtsinf.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" DEP_CPP_APGTSI=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\bnts.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ NODEP_CPP_APGTSI=\ ".\dtgapi.h"\ ".\error.dat"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_APGTSI=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\RSSTACK.H"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_APGTSI=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\RSSTACK.H"\ ".\sniff.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\apgtsqry.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" DEP_CPP_APGTSQ=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BasicException.h"\ ".\bnts.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\Functions.h"\ ".\HttpQueryException.h"\ ".\StdAfx.h"\ NODEP_CPP_APGTSQ=\ ".\dtgapi.h"\ ".\error.dat"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_APGTSQ=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\BasicException.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\Functions.h"\ ".\HttpQueryException.h"\ ".\RSSTACK.H"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_APGTSQ=\ "..\Launcher\Launcher\LaunchServ\LaunchServ.h"\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\BasicException.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\Functions.h"\ ".\HttpQueryException.h"\ ".\RSSTACK.H"\ ".\sniff.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\BackupInfo.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_BACKU=\ ".\BackupInfo.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_BACKU=\ ".\BackupInfo.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\BasicException.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" DEP_CPP_BASIC=\ ".\apgtsevt.h"\ ".\BasicException.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_BASIC=\ ".\apgtsevt.h"\ ".\BasicException.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_BASIC=\ ".\apgtsevt.h"\ ".\BasicException.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\CabUnCompress.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_CABUN=\ ".\CabUnCompress.h"\ ".\FDI.H"\ ".\StdAfx.h"\ NODEP_CPP_CABUN=\ ".\ys\stat.h"\ ".\ys\types.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_CABUN=\ ".\CabUnCompress.h"\ ".\FDI.H"\ ".\StdAfx.h"\ NODEP_CPP_CABUN=\ ".\ys\stat.h"\ ".\ys\types.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\cachegen.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_CACHE=\ ".\apgts.h"\ ".\apgtsevt.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_CACHE=\ ".\apgts.h"\ ".\apgtsevt.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\sniff.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\CATHELP.CPP !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" DEP_CPP_CATHE=\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_CATHE=\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_CATHE=\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\chmread.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\crc.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_CRC_C=\ ".\crc.h"\ ".\GenException.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_CRC_C=\ ".\crc.h"\ ".\GenException.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\CRCCompute.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_CRCCO=\ ".\crc.h"\ ".\GenException.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_CRCCO=\ ".\crc.h"\ ".\GenException.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\dnldlist.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" DEP_CPP_DNLDL=\ ".\dnldlist.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_DNLDL=\ ".\apgts.h"\ ".\dnldlist.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_DNLDL=\ ".\apgts.h"\ ".\dnldlist.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\download.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" DEP_CPP_DOWNL=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtsfst.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BasicException.h"\ ".\bnts.h"\ ".\dnldlist.h"\ ".\download.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ ".\TSHOOTCtl.h"\ NODEP_CPP_DOWNL=\ ".\dtgapi.h"\ ".\error.dat"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_DOWNL=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtsfst.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\BasicException.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\dnldlist.h"\ ".\download.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\RSSTACK.H"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ ".\TSHOOTCtl.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_DOWNL=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtsfst.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\BasicException.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\dnldlist.h"\ ".\download.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\RSSTACK.H"\ ".\sniff.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ ".\TSHOOTCtl.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\fs.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\OcxGlobals.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_OCXGL=\ "..\Launcher\Launcher\LaunchServ\ComGlobals.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\sniff.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_SNIFF=\ ".\apgts.h"\ ".\apgtsevt.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\bnts.h"\ ".\cachegen.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\sniff.h"\ ".\StdAfx.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\StdAfx.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" # ADD CPP /Yc"stdafx.h" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" # ADD CPP /Yc"stdafx.h" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" # ADD CPP /Yc"stdafx.h" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" # ADD CPP /Yc"stdafx.h" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" # ADD CPP /Yc"stdafx.h" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" DEP_CPP_STDAF=\ ".\StdAfx.h"\ # ADD BASE CPP /Gt0 /Yc"stdafx.h" # ADD CPP /Gt0 /Yc"stdafx.h" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_STDAF=\ ".\StdAfx.h"\ # ADD BASE CPP /Gt0 /Yc"stdafx.h" # ADD CPP /Gt0 /Yc"stdafx.h" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_STDAF=\ ".\StdAfx.h"\ # ADD BASE CPP /Gt0 /Yc"stdafx.h" # ADD CPP /Gt0 /Yc"stdafx.h" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" # ADD BASE CPP /Gt0 /Yc"stdafx.h" # ADD CPP /Gt0 /Yc"stdafx.h" !ENDIF # End Source File # Begin Source File SOURCE=.\TSHOOT.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" DEP_CPP_TSHOO=\ ".\apgts.h"\ ".\apgtsevt.h"\ ".\BasicException.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_TSHOO=\ ".\apgts.h"\ ".\apgtsevt.h"\ ".\BasicException.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_TSHOO=\ ".\apgts.h"\ ".\apgtsevt.h"\ ".\BasicException.h"\ ".\ErrorEnums.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\TSHOOT.def # End Source File # Begin Source File SOURCE=.\TSHOOT.odl # End Source File # Begin Source File SOURCE=.\TSHOOT.rc !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\TSHOOTCtl.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" DEP_CPP_TSHOOT=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtsfst.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BasicException.h"\ ".\bnts.h"\ ".\CATHELP.H"\ ".\dnldlist.h"\ ".\download.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\Functions.h"\ ".\HttpQueryException.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ ".\TSHOOTCtl.h"\ ".\TSHOOTPpg.h"\ NODEP_CPP_TSHOOT=\ ".\dtgapi.h"\ ".\error.dat"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_TSHOOT=\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtsfst.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\BasicException.h"\ ".\bnts.h"\ ".\CabUnCompress.h"\ ".\cachegen.h"\ ".\CATHELP.H"\ ".\dnldlist.h"\ ".\download.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\FDI.H"\ ".\Functions.h"\ ".\HttpQueryException.h"\ ".\RSSTACK.H"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ ".\TSHOOTCtl.h"\ ".\TSHOOTPpg.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_TSHOOT=\ "..\Launcher\Launcher\LaunchServ\LaunchServ.h"\ "..\Launcher\Launcher\LaunchServ\LaunchServ_i.c"\ ".\apgts.h"\ ".\apgtscls.h"\ ".\apgtscmd.h"\ ".\apgtsevt.h"\ ".\apgtsfst.h"\ ".\apgtshtx.h"\ ".\apgtsinf.h"\ ".\BackupInfo.h"\ ".\BasicException.h"\ ".\bnts.h"\ ".\CabUnCompress.h"\ ".\cachegen.h"\ ".\CATHELP.H"\ ".\dnldlist.h"\ ".\download.h"\ ".\enumstd.h"\ ".\ErrorEnums.h"\ ".\FDI.H"\ ".\Functions.h"\ ".\HttpQueryException.h"\ ".\OcxGlobals.h"\ ".\RSSTACK.H"\ ".\sniff.h"\ ".\StdAfx.h"\ ".\TSHOOT.h"\ ".\TSHOOTCtl.h"\ ".\TSHOOTPpg.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # Begin Source File SOURCE=.\TSHOOTPpg.cpp !IF "$(CFG)" == "TSHOOT - Win32 Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Debug" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Unicode Release" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Profile" !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Debug" DEP_CPP_TSHOOTP=\ ".\StdAfx.h"\ ".\TSHOOT.h"\ ".\TSHOOTPpg.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Unicode Release" DEP_CPP_TSHOOTP=\ ".\StdAfx.h"\ ".\TSHOOT.h"\ ".\TSHOOTPpg.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Release" DEP_CPP_TSHOOTP=\ ".\StdAfx.h"\ ".\TSHOOT.h"\ ".\TSHOOTPpg.h"\ !ELSEIF "$(CFG)" == "TSHOOT - Win32 Alpha Debug" !ENDIF # End Source File # End Group # Begin Group "Header Files" # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd" # Begin Source File SOURCE=.\apgts.h # End Source File # Begin Source File SOURCE=.\apgtscls.h # End Source File # Begin Source File SOURCE=.\apgtscmd.h # End Source File # Begin Source File SOURCE=.\apgtsevt.h # End Source File # Begin Source File SOURCE=.\apgtsfst.h # End Source File # Begin Source File SOURCE=.\apgtshtx.h # End Source File # Begin Source File SOURCE=.\apgtsinf.h # End Source File # Begin Source File SOURCE=.\BackupInfo.h # End Source File # Begin Source File SOURCE=.\BasicException.h # End Source File # Begin Source File SOURCE=.\bnts.h # End Source File # Begin Source File SOURCE=.\CabUnCompress.h # End Source File # Begin Source File SOURCE=.\cachegen.h # End Source File # Begin Source File SOURCE=.\CATHELP.H # End Source File # Begin Source File SOURCE=.\chmread.h # End Source File # Begin Source File SOURCE=.\crc.h # End Source File # Begin Source File SOURCE=.\dnldlist.h # End Source File # Begin Source File SOURCE=.\download.h # End Source File # Begin Source File SOURCE=.\enumstd.h # End Source File # Begin Source File SOURCE=.\ErrorEnums.h # End Source File # Begin Source File SOURCE=.\FDI.H # End Source File # Begin Source File SOURCE=.\fs.h # End Source File # Begin Source File SOURCE=.\Functions.h # End Source File # Begin Source File SOURCE=.\GenException.h # End Source File # Begin Source File SOURCE=.\HttpQueryException.h # End Source File # Begin Source File SOURCE=.\msitstg.h # End Source File # Begin Source File SOURCE=.\OcxGlobals.h # End Source File # Begin Source File SOURCE=.\RSSTACK.H # End Source File # Begin Source File SOURCE=.\sniff.h # End Source File # Begin Source File SOURCE=.\StdAfx.h # End Source File # Begin Source File SOURCE=.\TSHOOT.h # End Source File # Begin Source File SOURCE=.\TSHOOTCtl.h # End Source File # Begin Source File SOURCE=.\TSHOOTPpg.h # End Source File # End Group # Begin Group "Resource Files" # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe" # Begin Source File SOURCE=.\TSHOOT.ico # End Source File # Begin Source File SOURCE=.\TSHOOTCtl.bmp # End Source File # End Group # End Target # End Project