//=--------------------------------------------------------------------------= // Util.H //=--------------------------------------------------------------------------= // Copyright 1995-1996 Microsoft Corporation. All Rights Reserved. // // THIS CODE AND INFORMATION IS PROVIDED "AS IS" WITHOUT WARRANTY OF // ANY KIND, EITHER EXPRESSED OR IMPLIED, INCLUDING BUT NOT LIMITED TO // THE IMPLIED WARRANTIES OF MERCHANTABILITY AND/OR FITNESS FOR A // PARTICULAR PURPOSE. //=--------------------------------------------------------------------------= // // contains utilities that we will find useful. // #ifndef _UTIL_H_ #include "Globals.H" //=--------------------------------------------------------------------------= // Misc Helper Routines //=--------------------------------------------------------------------------= // HWND GetParkingWindow(void); HINSTANCE GetResourceHandle(void); //=--------------------------------------------------------------------------= // miscellaneous [useful] numerical constants //=--------------------------------------------------------------------------= // the length of a guid once printed out with -'s, leading and trailing bracket, // plus 1 for NULL // #define GUID_STR_LEN 40 //=--------------------------------------------------------------------------= // allocates a temporary buffer that will disappear when it goes out of scope // NOTE: be careful of that -- make sure you use the string in the same or // nested scope in which you created this buffer. people should not use this // class directly. use the macro(s) below. // class TempBuffer { public: TempBuffer(ULONG cBytes) { m_pBuf = (cBytes <= 120) ? &m_szTmpBuf : HeapAlloc(g_hHeap, 0, cBytes); m_fHeapAlloc = (cBytes > 120); } ~TempBuffer() { if (m_pBuf && m_fHeapAlloc) HeapFree(g_hHeap, 0, m_pBuf); } void *GetBuffer() { return m_pBuf; } private: void *m_pBuf; // we'll use this temp buffer for small cases. // char m_szTmpBuf[120]; unsigned m_fHeapAlloc:1; }; //=--------------------------------------------------------------------------= // string helpers. // // given and ANSI String, copy it into a wide buffer. // be careful about scoping when using this macro! // // how to use the below two macros: // // ... // LPSTR pszA; // pszA = MyGetAnsiStringRoutine(); // MAKE_WIDEPTR_FROMANSI(pwsz, pszA); // MyUseWideStringRoutine(pwsz); // ... // // similarily for MAKE_ANSIPTR_FROMWIDE. note that the first param does not // have to be declared, and no clean up must be done. // #define MAKE_WIDEPTR_FROMANSI(ptrname, ansistr) \ long __l##ptrname = (lstrlen(ansistr) + 1) * sizeof(WCHAR); \ TempBuffer __TempBuffer##ptrname(__l##ptrname); \ MultiByteToWideChar(CP_ACP, 0, ansistr, -1, (LPWSTR)__TempBuffer##ptrname.GetBuffer(), __l##ptrname); \ LPWSTR ptrname = (LPWSTR)__TempBuffer##ptrname.GetBuffer() // // Note: allocate lstrlenW(widestr) * 2 because its possible for a UNICODE // character to map to 2 ansi characters this is a quick guarantee that enough // space will be allocated. // #define MAKE_ANSIPTR_FROMWIDE(ptrname, widestr) \ long __l##ptrname = (lstrlenW(widestr) + 1) * 2 * sizeof(char); \ TempBuffer __TempBuffer##ptrname(__l##ptrname); \ WideCharToMultiByte(CP_ACP, 0, widestr, -1, (LPSTR)__TempBuffer##ptrname.GetBuffer(), __l##ptrname, NULL, NULL); \ LPSTR ptrname = (LPSTR)__TempBuffer##ptrname.GetBuffer() #define STR_BSTR 0 #define STR_OLESTR 1 #define BSTRFROMANSI(x) (BSTR)MakeWideStrFromAnsi((LPSTR)(x), STR_BSTR) #define OLESTRFROMANSI(x) (LPOLESTR)MakeWideStrFromAnsi((LPSTR)(x), STR_OLESTR) #define BSTRFROMRESID(x) (BSTR)MakeWideStrFromResourceId(x, STR_BSTR) #define OLESTRFROMRESID(x) (LPOLESTR)MakeWideStrFromResourceId(x, STR_OLESTR) #define COPYOLESTR(x) (LPOLESTR)MakeWideStrFromWide(x, STR_OLESTR) #define COPYBSTR(x) (BSTR)MakeWideStrFromWide(x, STR_BSTR) LPWSTR MakeWideStrFromAnsi(LPSTR, BYTE bType); LPWSTR MakeWideStrFromResourceId(WORD, BYTE bType); LPWSTR MakeWideStrFromWide(LPWSTR, BYTE bType); // takes a GUID, and a pointer to a buffer, and places the string form of the // GUID in said buffer. // int StringFromGuidA(REFIID, LPSTR); //=--------------------------------------------------------------------------= // registry helpers. // // takes some information about an Automation Object, and places all the // relevant information about it in the registry. // BOOL RegSetMultipleValues(HKEY hkey, ...); BOOL RegisterUnknownObject(LPCSTR pszObjectName, REFCLSID riidObject); BOOL RegisterAutomationObject(LPCSTR pszLibName, LPCSTR pszObjectName, long lVersion, REFCLSID riidLibrary, REFCLSID riidObject); BOOL RegisterControlObject(LPCSTR pszLibName, LPCSTR pszObjectName, long lVersion, REFCLSID riidLibrary, REFCLSID riidObject, DWORD dwMiscStatus, WORD wToolboxBitmapId); BOOL UnregisterUnknownObject(REFCLSID riidObject); BOOL UnregisterAutomationObject(LPCSTR pszLibName, LPCSTR pszObjectName, long lVersion, REFCLSID riidObject); #define UnregisterControlObject UnregisterAutomationObject BOOL UnregisterTypeLibrary(REFCLSID riidLibrary); // deletes a key in the registr and all of it's subkeys // BOOL DeleteKeyAndSubKeys(HKEY hk, LPSTR pszSubKey); //=--------------------------------------------------------------------------= // conversion helpers. // void HiMetricToPixel(const SIZEL *pSizeInHiMetric, SIZEL *pSizeinPixels); void PixelToHiMetric(const SIZEL *pSizeInPixels, SIZEL *pSizeInHiMetric); #define _UTIL_H_ #endif // _UTIL_H_