// // maketbl.c // // Creates Huffman decoding tables // #include #include #include "common.h" #include "maketbl.h" // // Reverse the bits, len > 0 // static unsigned int bitReverse(unsigned int code, int len) { unsigned int new_code = 0; _ASSERT(len > 0); do { new_code |= (code & 1); new_code <<= 1; code >>= 1; } while (--len > 0); return new_code >> 1; } BOOL makeTable( int num_elements, int table_bits, const byte * code_length, short * table, short * left, short * right ) { int bl_count[17]; unsigned int next_code[17]; unsigned int code[MAX_LITERAL_TREE_ELEMENTS]; int temp_code; int avail; int i, bits, ch; int table_size, table_mask; table_size = 1 << table_bits; table_mask = table_size - 1; for (i = 0; i <= 16; i++) bl_count[i] = 0; for (i = 0; i < num_elements; i++) bl_count[ code_length[i] ]++; // // If there are any codes larger than table_bits in length, then // we will have to clear the table for our left/right spillover // code to work correctly. // // If there aren't any codes that large, then all table entries // will be written over without being read, so we don't need to // initialise them // for (i = table_bits; i <= 16; i++) { if (bl_count[i] > 0) { int j; // found a code larger than table_bits for (j = 0; j < table_size; j++) table[j] = 0; break; } } temp_code = 0; bl_count[0] = 0; for (bits = 1; bits <= 16; bits++) { temp_code = (temp_code + bl_count[bits-1]) << 1; next_code[bits] = temp_code; } for (i = 0; i < num_elements; i++) { int len = code_length[i]; if (len > 0) { code[i] = bitReverse(next_code[len], len); next_code[len]++; } } avail = num_elements; for (ch = 0; ch < num_elements; ch++) { int start_at, len; // length of this code len = code_length[ch]; // start value (bit reversed) start_at = code[ch]; if (len > 0) { if (len <= table_bits) { int locs = 1 << (table_bits - len); int increment = 1 << len; int j; // // Make sure that in the loop below, start_at is always // less than table_size. // // On last iteration we store at array index: // initial_start_at + (locs-1)*increment // = initial_start_at + locs*increment - increment // = initial_start_at + (1 << table_bits) - increment // = initial_start_at + table_size - increment // // Therefore we must ensure: // initial_start_at + table_size - increment < table_size // or: initial_start_at < increment // if (start_at >= increment) return FALSE; // invalid table! for (j = 0; j < locs; j++) { table[start_at] = (short) ch; start_at += increment; } } else { int overflow_bits; int code_bit_mask; short * p; overflow_bits = len - table_bits; code_bit_mask = 1 << table_bits; p = &table[start_at & table_mask]; do { short value; value = *p; if (value == 0) { left[avail] = 0; right[avail] = 0; *p = -avail; value = -avail; avail++; } if ((start_at & code_bit_mask) == 0) p = &left[-value]; else p = &right[-value]; code_bit_mask <<= 1; overflow_bits--; } while (overflow_bits != 0); *p = (short) ch; } } } return TRUE; }