!IF 0 Copyright (c) 1989-91 Microsoft Corporation Module Name: sources. Abstract: This file specifies the target component being built and the list of sources files needed to build that component. Also specifies optional compiler switches and libraries that are unique for the component being built. !ENDIF !INCLUDE ..\w3spoof.inc MINORCOMP=exe TARGETNAME=w3spoof TARGETTYPE=PROGRAM UMTYPE=windows UMENTRY=winmain # Make sure the component libs are built before this. SYNCHRONIZE_DRAIN=1 INCLUDES=$(O);$(W3SPOOFINC); SOURCES= \ entry.cxx LINKLIBS= \ ..\res\obj\i386\w3spoof.res \ $(LIBDIR)\*\common.lib \ $(LIBDIR)\*\session.lib \ $(LIBDIR)\*\socket.lib \ $(LIBDIR)\*\request.lib \ $(LIBDIR)\*\response.lib \ $(LIBDIR)\*\url.lib \ $(LIBDIR)\*\entity.lib \ $(LIBDIR)\*\headers.lib \ $(LIBDIR)\*\w3srt.lib \ $(LIBDIR)\*\w3sobj.lib \ $(LIBDIR)\*\pch.lib \ $(LIBDIR)\*\winhttp5.lib \ $(SDK_LIB_PATH)\libcmt.lib TARGETLIBS= \ $(SDK_LIB_PATH)\shell32.lib \ $(SDK_LIB_PATH)\ws2_32.lib \ $(SDK_LIB_PATH)\mswsock.lib \ $(SDK_LIB_PATH)\comdlg32.lib \ $(SDK_LIB_PATH)\comctl32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\uuid.lib