#ifndef _CONNECTIONS_HPP_ #define _CONNECTIONS_HPP_ // Ruler // 1 2 3 4 5 6 7 8 //345678901234567890123456789012345678901234567890123456789012345678901234567890 /********************************************************************/ /* */ /* The standard layout. */ /* */ /* The standard layout for 'hpp' files for this code is as */ /* follows: */ /* */ /* 1. Include files. */ /* 2. Constants exported from the class. */ /* 3. Data structures exported from the class. */ /* 4. Forward references to other data structures. */ /* 5. Class specifications (including inline functions). */ /* 6. Additional large inline functions. */ /* */ /* Any portion that is not required is simply omitted. */ /* */ /********************************************************************/ #include "Global.hpp" #include "Environment.hpp" #include "Common.hpp" #include "Find.hpp" #include "NewPage.hpp" #include "Prefetch.hpp" /********************************************************************/ /* */ /* Constants exported from the class. */ /* */ /* At the top level the parent of all caches is a constant */ /* called 'GlobalRoot'. */ /* */ /********************************************************************/ CONST SBIT32 GlobalRoot = -1; /********************************************************************/ /* */ /* Class forward references. */ /* */ /* We need to refer to the following classes before they are */ /* fully specified so here we list them as forward references. */ /* */ /********************************************************************/ class CACHE; class HEAP; class PAGE; /********************************************************************/ /* */ /* Data structures exported from the class. */ /* */ /* We communicate between a page and the associated cache */ /* using an address pointer, page pointer and version triple. */ /* */ /********************************************************************/ typedef struct { VOID *Address; PAGE *Page; SBIT32 Version; } ADDRESS_AND_PAGE; /********************************************************************/ /* */ /* Connections to other classes. */ /* */ /* The connections between the various classes in the memory */ /* allocator is a twisted mess. The root cause is that at a */ /* fundamental level. Every part depends on every other part. */ /* Nonetheless, a significant effort has been made to seperate */ /* the parts as best as possible. The various classes are */ /* linked here so every part can find the correct instance of */ /* every other part. */ /* */ /********************************************************************/ class CONNECTIONS : public ENVIRONMENT, public COMMON { // // Private data. // BOOLEAN Active; public: // // Public data. // // All the classes that inherit this class get // pointers to related classes they need to call // from time to time. // HEAP *Heap; NEW_PAGE *NewPage; CACHE *ParentCache; FIND *PrivateFind; FIND *PublicFind; // // The 'Prefetch' is a class that will trigger // a cache fetch if the CPU supports it. // PREFETCH Prefetch; // // Public functions. // // The sole job of this class is to provide // pointers to related classes. These pointers // are unknown until after the heap has been // created and this need to be dynamically // linked during the execution of the top // level heap constructor. // CONNECTIONS( VOID ); VOID DeleteFromFindList( PAGE *Page ); VOID InsertInFindList( PAGE *Page ); VOID UpdateConnections ( HEAP *NewHeap, NEW_PAGE *NewPages, CACHE *NewParentCache, FIND *NewPrivateFind, FIND *NewPublicFind ); ~CONNECTIONS( VOID ); // // Public inline functions. // // The complex linkages in the heap sometimes // lead to the case where a class has a pointer // to it's cache but not to the class it needs // to call. Thus, to avoid replicating large // numbers of pointers we export call interfaces // from here to allow the required calls to be // made indirectly. // INLINE VOID DeletePage( PAGE *Page ) { NewPage -> DeletePage( Page ); } INLINE HEAP *GetHeap( VOID ) { return Heap; } INLINE CACHE *GetParentCache( VOID ) { return ParentCache; } INLINE BOOLEAN TopCache( VOID ) { return (ParentCache == ((CACHE*) GlobalRoot)); } private: // // Disabled operations. // CONNECTIONS( CONST CONNECTIONS & Copy ); VOID operator=( CONST CONNECTIONS & Copy ); }; #endif