// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__1CAEC061_45C2_4EA3_BCA0_B9EB25932A8B__INCLUDED_) #define AFX_STDAFX_H__1CAEC061_45C2_4EA3_BCA0_B9EB25932A8B__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define STRICT #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #define _ATL_APARTMENT_THREADED #include #include #include #undef ASSERT #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include // added after atl wizard // added after atl wizard #include #define _WTL_NO_CSTRING #include #include #include #include #include #include #include #include #include #include #include #include #include #include "iisdebug.h" #include "global.h" #include #ifdef ISOLATION_AWARE_ENABLED #include class CThemeContextActivator { public: CThemeContextActivator() : m_ulActivationCookie(0) { SHActivateContext (&m_ulActivationCookie); } ~CThemeContextActivator() { SHDeactivateContext (m_ulActivationCookie); } private: ULONG_PTR m_ulActivationCookie; }; #else class CThemeContextActivator { public: CThemeContextActivator() : m_ulActivationCookie(0) { } ~CThemeContextActivator() { } private: ULONG_PTR m_ulActivationCookie; }; #endif //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__1CAEC061_45C2_4EA3_BCA0_B9EB25932A8B__INCLUDED)