/*++ Copyright (c) 1997 Microsoft Corporation Module Name : tables.h Abstract: mapping tables to convert various info between text and binary Environment: Win32 User Mode Author: jaroslad (jan 1997) --*/ #if !defined (__JD_TABLES_H) #define __JD_TABLES_H #include #ifdef UNICODE #include #else #include "ansimeta.h" #endif //constanst to be returned by functions that map name to code // #define NAME_NOT_FOUND 0xFFFFFFFE BOOL IsNumber(const CString& name); BOOL IsServiceName(const CString& name); //********************************************************************** // PROPERTY NAME TABLE DEFINITION //********************************************************************** struct tPropertyNameTable; tPropertyNameTable gPropertyNameTable[]; struct tPropertyNameTable { DWORD dwCode; LPCTSTR lpszName; DWORD dwDefAttributes; //default attributes (metadata compatible) DWORD dwDefUserType; //default user type (metadata compatible) DWORD dwDefDataType; //default data type (metadata compatible) DWORD dwFlags; //internal flags (nothing to do with metadata) static tPropertyNameTable * FindRecord(DWORD dwCode, tPropertyNameTable * PropertyNameTable=::gPropertyNameTable); static tPropertyNameTable * FindRecord(const CString strName, tPropertyNameTable * PropertyNameTable=::gPropertyNameTable); static DWORD MapNameToCode(const CString& strName, tPropertyNameTable * PropertyNameTable=::gPropertyNameTable); static CString MapCodeToName(DWORD dwCode, tPropertyNameTable * PropertyNameTable=::gPropertyNameTable); }; DWORD MapPropertyNameToCode(const CString & strName); //********************************************************************** // VALUE TABLE DEFINITION //********************************************************************** struct tValueTable ; tValueTable gValueTable[]; struct tValueTable { enum {TYPE_EXCLUSIVE=1}; DWORD dwCode; LPCTSTR lpszName; DWORD dwRelatedPropertyCode; // code of the Property this value can be used for DWORD dwFlags; //internal flags (nothing to do with metadata) static DWORD MapNameToCode(const CString& strName, DWORD dwRelatedPropertyCode, tValueTable * ValueTable=::gValueTable); static CString MapValueContentToString(DWORD dwValueContent, DWORD dwRelatedPropertyCode, tValueTable * ValueTable=::gValueTable); }; DWORD MapValueNameToCode(const CString & strName, DWORD dwRelatedPropertyCode); //********************************************************************** // COMMAND NAME TABLE DEFINITION //********************************************************************** struct tCommandNameTable ; tCommandNameTable gCommandNameTable[]; struct tCommandNameTable { DWORD dwCode; LPCTSTR lpszName; DWORD dwFlags; //internal flags (nothing to do with metadata) static DWORD MapNameToCode(const CString& strName, tCommandNameTable * CommandNameTable=::gCommandNameTable); }; DWORD MapCommandNameToCode(const CString & strName); enum { CMD_SET=1, CMD_GET, CMD_COPY, CMD_DELETE, CMD_ENUM, CMD_ENUM_ALL, CMD_CREATE, CMD_RENAME, CMD_SCRIPT, CMD_SAVE, CMD_APPCREATEINPROC, CMD_APPCREATEOUTPOOL, CMD_APPCREATEOUTPROC, CMD_APPDELETE, CMD_APPRENAME, CMD_APPUNLOAD, CMD_APPGETSTATUS, }; //********************************************************************** // PROPERTY ATTRIB NAME TABLE DEFINITION //********************************************************************** struct tAttribNameTable ; tAttribNameTable gAttribNameTable[]; struct tAttribNameTable { DWORD dwCode; LPCTSTR lpszName; DWORD dwFlags; //internal flags (nothing to do with metadata) static DWORD MapNameToCode(const CString& strName, tAttribNameTable * AttribNameTable=::gAttribNameTable); }; DWORD MapAttribNameToCode(const CString & strName); //********************************************************************** // PROPERTY DATA TYPE NAME TABLE DEFINITION //********************************************************************** struct tDataTypeNameTable ; tDataTypeNameTable gDataTypeNameTable[]; struct tDataTypeNameTable { DWORD dwCode; LPCTSTR lpszName; DWORD dwFlags; //internal flags (nothing to do with metadata) static DWORD MapNameToCode(const CString& strName, tDataTypeNameTable * DataTypeNameTable=::gDataTypeNameTable); static CString MapCodeToName(DWORD a_dwCode, tDataTypeNameTable * DataTypeNameTable=::gDataTypeNameTable); }; DWORD MapDataTypeNameToCode(const CString & strName); //********************************************************************** // PROPERTY USER TYPE NAME TABLE DEFINITION AND IMPLEMENTATION //********************************************************************** struct tUserTypeNameTable ; tUserTypeNameTable gUserTypeNameTable[]; struct tUserTypeNameTable { DWORD dwCode; LPCTSTR lpszName; DWORD dwFlags; //internal flags (nothing to do with metadata) static DWORD MapNameToCode(const CString& strName, tUserTypeNameTable * UserTypeNameTable=::gUserTypeNameTable); }; DWORD MapUserTypeNameToCode(const CString & strName); void PrintTablesInfo(void); #endif