TARGETNAME = d3dutil TARGETPATH = obj TARGETTYPE = LIBRARY INCLUDES = $(INCLUDES);$(D3DROOT)\pipeln\inc SOURCES = \ ..\cppdbg.cpp\ ..\d3dflt.cpp\ ..\d3dutil.cpp\ ..\_dpf.cpp\ ..\hrstr.cpp\ ..\_memalloc.c PRECOMPILED_INCLUDE = ..\pch.cpp