TARGETNAME = rrampmat TARGETPATH = obj TARGETTYPE = LIBRARY INCLUDES = ..;$(D3DROOT)\pipeln\inc;$(INCLUDES) SOURCES = \ ..\indcmap.cpp\ ..\rampmap.cpp\ $O\rampmat.cpp\ ..\palette.cpp\ ..\rgbmap.cpp NTTARGETFILE0 = \ $O\rampmat.cpp PRECOMPILED_INCLUDE = ..\pch.cpp