//+------------------------------------------------------------------------- // // Microsoft Windows // // Copyright (C) Microsoft Corporation, 1998 - 1999 // // File: d3denumpixelformatsobj.cpp // //-------------------------------------------------------------------------- #include "stdafx.h" #include "Direct.h" #include "dms.h" #include "D3DEnumPixelFormatsobj.h" extern HRESULT CopyOutDDPixelFormat( DDPixelFormat *ddpfOut,DDPIXELFORMAT *pf); extern HRESULT CopyInDDPixelFormat(DDPIXELFORMAT *ddpfOut,DDPixelFormat *pf); extern HRESULT BSTRtoGUID(LPGUID,BSTR); extern BSTR D3DGUIDtoBSTR(LPGUID pg); extern HRESULT D3DBSTRtoGUID(LPGUID pGuid,BSTR str); extern BOOL IsAllZeros(void *pStruct,DWORD size); extern "C" HRESULT PASCAL objEnumPixelFormatsCallback(DDPIXELFORMAT *pf, void *lpArg) { DPF(1,"Entered objEnumPixelFormatsCallback\r\n"); C_dxj_D3DEnumPixelFormatsObject *pObj=(C_dxj_D3DEnumPixelFormatsObject*)lpArg; if (pObj==NULL) return DDENUMRET_OK; if (pObj->m_nCount >= pObj->m_nMax) { pObj->m_nMax += 10; if (pObj->m_pList) pObj->m_pList=(DDPIXELFORMAT*)realloc(pObj->m_pList,sizeof(DDPixelFormat)* pObj->m_nMax); else pObj->m_pList=(DDPIXELFORMAT*)malloc(sizeof(DDPixelFormat)* pObj->m_nMax); if (pObj->m_pList==NULL) { pObj->m_bProblem=TRUE; return FALSE; } } memcpy(&(pObj->m_pList[pObj->m_nCount]),pf,sizeof(DDPIXELFORMAT)); pObj->m_nCount++; return TRUE; } C_dxj_D3DEnumPixelFormatsObject::C_dxj_D3DEnumPixelFormatsObject() { m_nMax=0; m_pList=NULL; m_nCount=0; m_bProblem=FALSE; } C_dxj_D3DEnumPixelFormatsObject::~C_dxj_D3DEnumPixelFormatsObject() { //empty list if (m_pList){ free(m_pList); } } HRESULT C_dxj_D3DEnumPixelFormatsObject::create(LPDIRECT3DDEVICE3 pd3d, I_dxj_D3DEnumPixelFormats **ppRet) { HRESULT hr; C_dxj_D3DEnumPixelFormatsObject *pNew=NULL; *ppRet=NULL; if (!pd3d) return E_INVALIDARG; pNew= new CComObject; if (!pNew) return E_OUTOFMEMORY; pNew->m_bProblem=FALSE; hr=pd3d->EnumTextureFormats(objEnumPixelFormatsCallback,(void*)pNew); if (pNew->m_bProblem) hr=E_OUTOFMEMORY; if FAILED(hr) { free(pNew->m_pList); pNew->m_pList=NULL; delete pNew; return hr; } hr=pNew->QueryInterface(IID_I_dxj_D3DEnumPixelFormats,(void**)ppRet); return hr; } HRESULT C_dxj_D3DEnumPixelFormatsObject::create2(LPDIRECT3D3 pd3d, BSTR strGuid, I_dxj_D3DEnumPixelFormats **ppRet) { HRESULT hr; C_dxj_D3DEnumPixelFormatsObject *pNew=NULL; GUID guid; hr=D3DBSTRtoGUID(&guid,strGuid); if FAILED(hr) return hr; *ppRet=NULL; if (!pd3d) return E_INVALIDARG; pNew= new CComObject; if (!pNew) return E_OUTOFMEMORY; pNew->m_bProblem=FALSE; hr=pd3d->EnumZBufferFormats(guid,objEnumPixelFormatsCallback,(void*)pNew); if (pNew->m_bProblem) hr=E_OUTOFMEMORY; if FAILED(hr) { free(pNew->m_pList); pNew->m_pList=NULL; delete pNew; return hr; } hr=pNew->QueryInterface(IID_I_dxj_D3DEnumPixelFormats,(void**)ppRet); return hr; } #if 0 HRESULT C_dxj_D3DEnumPixelFormatsObject::create3(LPDIRECT3DDEVICE7 pd3d, I_dxj_D3DEnumPixelFormats **ppRet) { HRESULT hr; C_dxj_D3DEnumPixelFormatsObject *pNew=NULL; *ppRet=NULL; if (!pd3d) return E_INVALIDARG; pNew= new CComObject; if (!pNew) return E_OUTOFMEMORY; pNew->m_bProblem=FALSE; hr=pd3d->EnumTextureFormats(objEnumPixelFormatsCallback,(void*)pNew); if (pNew->m_bProblem) hr=E_OUTOFMEMORY; if FAILED(hr) { free(pNew->m_pList); pNew->m_pList=NULL; delete pNew; return hr; } hr=pNew->QueryInterface(IID_I_dxj_D3DEnumPixelFormats,(void**)ppRet); return hr; } HRESULT C_dxj_D3DEnumPixelFormatsObject::create4(LPDIRECT3D7 pd3d, BSTR strGuid, I_dxj_D3DEnumPixelFormats **ppRet) { HRESULT hr; C_dxj_D3DEnumPixelFormatsObject *pNew=NULL; GUID guid; hr=D3DBSTRtoGUID(&guid,strGuid); if FAILED(hr) return hr; *ppRet=NULL; if (!pd3d) return E_INVALIDARG; pNew= new CComObject; if (!pNew) return E_OUTOFMEMORY; pNew->m_bProblem=FALSE; hr=pd3d->EnumZBufferFormats(guid,objEnumPixelFormatsCallback,(void*)pNew); if (pNew->m_bProblem) hr=E_OUTOFMEMORY; if FAILED(hr) { free(pNew->m_pList); pNew->m_pList=NULL; delete pNew; return hr; } hr=pNew->QueryInterface(IID_I_dxj_D3DEnumPixelFormats,(void**)ppRet); return hr; } #endif HRESULT C_dxj_D3DEnumPixelFormatsObject::getItem( long index, DDPixelFormat *desc) { if (m_pList==NULL) return E_FAIL; if (index < 1) return E_INVALIDARG; if (index > m_nCount) return E_INVALIDARG; CopyOutDDPixelFormat(desc ,&(m_pList[index-1])); return S_OK; } HRESULT C_dxj_D3DEnumPixelFormatsObject::getCount(long *retVal) { *retVal=m_nCount; return S_OK; }