// FaxComEx.cpp : Implementation of DLL Exports. // Note: Proxy/Stub Information // To build a separate proxy/stub DLL, // run nmake -f FaxComExps.mk in the project directory. #include "stdafx.h" #include "resource.h" #include #include "FaxComEx.h" #include "FaxComEx_i.c" #include "FaxSender.h" #include "FaxDevice.h" #include "FaxServer.h" #include "FaxDevices.h" #include "FaxFolders.h" #include "FaxActivity.h" #include "FaxSecurity.h" #include "FaxDocument.h" #include "FaxRecipient.h" #include "FaxDeviceIds.h" #include "FaxRecipients.h" #include "FaxIncomingJob.h" #include "FaxOutgoingJob.h" #include "FaxIncomingJobs.h" #include "FaxOutgoingJobs.h" #include "FaxEventLogging.h" #include "FaxOutgoingQueue.h" #include "FaxIncomingQueue.h" #include "FaxInboundRouting.h" #include "FaxLoggingOptions.h" #include "FaxReceiptOptions.h" #include "FaxDeviceProvider.h" #include "FaxIncomingMessage.h" #include "FaxIncomingArchive.h" #include "FaxOutgoingArchive.h" #include "FaxOutgoingMessage.h" #include "FaxOutboundRouting.h" #include "FaxDeviceProviders.h" #include "FaxActivityLogging.h" #include "FaxOutboundRoutingRule.h" #include "FaxOutboundRoutingRules.h" #include "FaxOutboundRoutingGroup.h" #include "FaxInboundRoutingMethod.h" #include "FaxInboundRoutingMethods.h" #include "FaxOutboundRoutingGroups.h" #include "FaxIncomingMessageIterator.h" #include "FaxOutgoingMessageIterator.h" #include "FaxInboundRoutingExtension.h" #include "FaxInboundRoutingExtensions.h" CComModule _Module; BEGIN_OBJECT_MAP(ObjectMap) OBJECT_ENTRY(CLSID_FaxDocument, CFaxDocument) OBJECT_ENTRY(CLSID_FaxServer, CFaxServer) END_OBJECT_MAP() ///////////////////////////////////////////////////////////////////////////// // DLL Entry Point extern "C" BOOL WINAPI DllMain(HINSTANCE hInstance, DWORD dwReason, LPVOID /*lpReserved*/) { if (dwReason == DLL_PROCESS_ATTACH) { _Module.Init(ObjectMap, hInstance, &LIBID_FAXCOMEXLib); DisableThreadLibraryCalls(hInstance); } else if (dwReason == DLL_PROCESS_DETACH) _Module.Term(); return TRUE; // ok } ///////////////////////////////////////////////////////////////////////////// // Used to determine whether the DLL can be unloaded by OLE STDAPI DllCanUnloadNow(void) { return (_Module.GetLockCount()==0) ? S_OK : S_FALSE; } ///////////////////////////////////////////////////////////////////////////// // Returns a class factory to create an object of the requested type STDAPI DllGetClassObject(REFCLSID rclsid, REFIID riid, LPVOID* ppv) { return _Module.GetClassObject(rclsid, riid, ppv); } ///////////////////////////////////////////////////////////////////////////// // DllRegisterServer - Adds entries to the system registry STDAPI DllRegisterServer(void) { // registers object, typelib and all interfaces in typelib return _Module.RegisterServer(TRUE); } ///////////////////////////////////////////////////////////////////////////// // DllUnregisterServer - Removes entries from the system registry STDAPI DllUnregisterServer(void) { return _Module.UnregisterServer(TRUE); }