/************************************************************************* hdlc.h Contains stuff pertaining to sending and recieving HDLC frames that are defined in the T30 spec. *************************************************************************/ // On PCs we should pause before ALL frames _except_ CFR & FTT (because // those are too time critical). In IFAX we look for silence always. // This is handled in HDLC.C #define SendCFR(pTG) (SendSingleFrame(pTG,ifrCFR,0,0,1)) #define SendFTT(pTG) (SendSingleFrame(pTG,ifrFTT,0,0,1)) #define SendMCF(pTG) (SendSingleFrame(pTG,ifrMCF,0,0,1)) #define SendRTN(pTG) (SendSingleFrame(pTG,ifrRTN,0,0,1)) #define SendDCN(pTG) (SendSingleFrame(pTG,ifrDCN,0,0,1)) typedef struct { BYTE bFCF1; BYTE bFCF2; BYTE fInsertDISBit; BYTE wFIFLength; // required FIF length, 0 if none, FF if variable char* szName; } FRAME; typedef FRAME *CBPFRAME; // CBPFRAME is a based pointer to a FRAME structure, with the base as // the current Code segment. It will only be used to access // the frame table which is a CODESEG based constant table. extern FRAME rgFrameInfo[ifrMAX]; /****************** begin prototypes from hdlc.c *****************/ BOOL SendSingleFrame(PThrdGlbl pTG, IFR ifr, LPB lpbFIF, USHORT uFIFLen, BOOL fSleep); BOOL SendManyFrames(PThrdGlbl pTG, LPLPFR lplpfr, USHORT uNumFrames); BOOL SendZeros(PThrdGlbl pTG, USHORT uCount, BOOL fFinal); BOOL SendTCF(PThrdGlbl pTG); BOOL SendRTC(PThrdGlbl pTG, BOOL); SWORD GetTCF(PThrdGlbl pTG); /***************** end of prototypes from hdlc.c *****************/