/* special characters for handling symbol information */ /* note that we use characters in the private use area, as */ /* these will never be emitted (hopefully) by MultiByteToWideChar */ #define SYMDEFSTART 0xe000 #define SYMUSESTART 0xe001 #define SYMDELIMIT 0xe002 #define USR_RESOURCE 0 #define SYS_RESOURCE 1 #define IGN_RESOURCE 2 #define WIN_RESOURCE 3 extern int afxReadOnlySymbols; extern int afxHiddenSymbols; extern WCHAR* afxSzReadOnlySymbols; extern WCHAR* afxSzHiddenSymbols;