/////////////////////////////////////////////////////////////////////////////// // // Copyright (c) 2001, Microsoft Corporation All rights reserved. // // Module Name: // // FileList.h // // Abstract: // // This file contains the File List object definition. // // Revision History: // // 2001-06-20 lguindon Created. // /////////////////////////////////////////////////////////////////////////////// #ifndef _FILELIST_H_ #define _FILELIST_H_ /////////////////////////////////////////////////////////////////////////////// // // Includes Files. // /////////////////////////////////////////////////////////////////////////////// #include "infparser.h" #include "File.h" /////////////////////////////////////////////////////////////////////////////// // // Class definition. // /////////////////////////////////////////////////////////////////////////////// class FileList { public: FileList() { m_Head = NULL; m_Tail = NULL; m_Entries = 0; }; ~FileList() { free(); }; DWORD getFileNumber() { return (m_Entries); }; File* getFirst() { return (m_Head); }; void add(File* item) { if ((m_Tail == NULL) && (m_Head == NULL)) { m_Tail = item; m_Head = item; } else { item->setPrevious(m_Tail); m_Tail->setNext(item); m_Tail = item; } m_Entries++; }; void remove(File* item) { if ((m_Tail == m_Head) && (m_Tail == item)) { m_Tail = NULL; m_Head = NULL; } else { if (m_Head == item) { m_Head = item->getNext(); (item->getNext())->setPrevious(NULL); } else if (m_Tail == item) { m_Tail = item->getPrevious(); (item->getPrevious())->setNext(NULL); } else { (item->getPrevious())->setNext(item->getNext()); (item->getNext())->setPrevious(item->getPrevious()); } } delete item; item = NULL; m_Entries--; }; BOOL isDirId(BOOL bWindowsDir) { File* index; index = getFirst(); while (index != NULL) { if (index->isWindowsDir() == bWindowsDir) { return (TRUE); } } return (FALSE); }; File* search(File* refNode, LPSTR dirBase) { File* index; LPSTR dirNamePtr; index = getFirst(); while (index != NULL) { if (index != refNode) { // // Try a match // dirNamePtr = index->getDirectoryDestination(); if (_stricmp(dirNamePtr, dirBase) == 0) { return (index); } } // // Continue the loop. // index = index->getNext(); } return (NULL); }; void free() { File* temp; while ((temp = getFirst()) != NULL) { remove(temp); } } private: File *m_Head; File *m_Tail; DWORD m_Entries; }; #endif //_FILELIST_H_