//+------------------------------------------------------------------------- // // Microsoft Windows // Copyright (C) Microsoft Corporation, 1995 // // File: ptrarray.cpp // // Contents: Handles dynamic arrays of void *. Stolen from MFC // // History: 7-13-95 Davepl Created // //-------------------------------------------------------------------------- #include "precomp.h" // // Default contstructor just invokes normal constructor, using the // current process' heap as the heap handle // CPtrArray::CPtrArray() { CPtrArray::CPtrArray(GetProcessHeap()); } // // Constructor save a handle to the heap supplied to use for future // allocations // CPtrArray::CPtrArray(HANDLE hHeap) { m_hHeap = hHeap; m_pData = NULL; m_nSize = 0; m_nMaxSize = 0; m_nGrowBy = 0; } CPtrArray::~CPtrArray() { HeapFree(m_hHeap, 0, m_pData); } BOOL CPtrArray::SetSize(int nNewSize, int nGrowBy) { ASSERT(nNewSize >= 0); // // Set the new size // if (nGrowBy != -1) { m_nGrowBy = nGrowBy; } if ( -1 == nGrowBy ) { nGrowBy = m_nGrowBy; } if (nNewSize == 0) { // // Shrink to nothing // HeapFree(m_hHeap, 0, m_pData); m_pData = NULL; m_nSize = m_nMaxSize = 0; } else if (m_pData == NULL) { // // Data array doesn't exist yet, allocate it now // LPVOID * pnew = (LPVOID *) HeapAlloc(m_hHeap, HEAP_ZERO_MEMORY, nNewSize * sizeof(*m_pData)); if (pnew) { m_pData = pnew; m_nSize = nNewSize; m_nMaxSize = nNewSize; } else { return FALSE; } } else if (nNewSize <= m_nMaxSize) { // // It fits // if (nNewSize > m_nSize) { // initialize the new elements ZeroMemory(&m_pData[m_nSize], (nNewSize-m_nSize) * sizeof(*m_pData)); } m_nSize = nNewSize; } else { Assert( -1 != nGrowBy ); // // It doesn't fit: grow the array // m_nGrowBy = nGrowBy; if (nGrowBy == 0) { // // Heuristically determine growth when nGrowBy == 0 // (this avoids heap fragmentation in many situations) // nGrowBy = min(1024, max(4, m_nSize / 8)); } int nNewMax; if (nNewSize < m_nMaxSize + nGrowBy) { nNewMax = m_nMaxSize + nGrowBy; // granularity } else { nNewMax = nNewSize; // no slush } ASSERT(nNewMax >= m_nMaxSize); // no wrap around LPVOID * pNewData = (LPVOID *) HeapReAlloc(m_hHeap, HEAP_ZERO_MEMORY, m_pData, nNewMax * sizeof(*m_pData)); if (NULL == pNewData) { return FALSE; } ASSERT(nNewSize > m_nSize); m_pData = pNewData; m_nSize = nNewSize; m_nMaxSize = nNewMax; } return TRUE; } BOOL CPtrArray::FreeExtra() { if (m_nSize != m_nMaxSize) { // // shrink to desired size // void** pNewData = NULL; if (m_nSize != 0) { pNewData = (void**) HeapAlloc(m_hHeap, 0, m_nSize * sizeof(*m_pData)); if (NULL == pNewData) { return FALSE; } // // copy new data from old // CopyMemory(pNewData, m_pData, m_nSize * sizeof(*m_pData)); } // // get rid of old stuff (note: no destructors called) // HeapFree(m_hHeap, 0, m_pData); m_pData = pNewData; m_nMaxSize = m_nSize; } return TRUE; } BOOL CPtrArray::InsertAt(int nIndex, void* newElement, int nCount) { ASSERT(nIndex >= 0); // will expand to meet need ASSERT(nCount > 0); // zero or negative size not allowed if (nIndex >= m_nSize) { // // adding after the end of the array // if (FALSE == SetSize(nIndex + nCount)) // grow so nIndex is valid { return FALSE; } } else { // // inserting in the middle of the array // int nOldSize = m_nSize; if (FALSE == SetSize(m_nSize + nCount)) // grow it to new size { return FALSE; } // // shift old data up to fill gap // MoveMemory(&m_pData[nIndex+nCount], &m_pData[nIndex], (nOldSize-nIndex) * sizeof(*m_pData)); // re-init slots we copied from ZeroMemory(&m_pData[nIndex], nCount * sizeof(*m_pData)); } // insert new value in the gap ASSERT(nIndex + nCount <= m_nSize); while (nCount--) { m_pData[nIndex++] = newElement; } return TRUE; } BOOL CPtrArray::InsertAt(int nStartIndex, CPtrArray* pNewArray) { ASSERT(nStartIndex >= 0); if (pNewArray->GetSize() > 0) { if (FALSE == InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize())) { return FALSE; } for (int i = 0; i < pNewArray->GetSize(); i++) { SetAt(nStartIndex + i, pNewArray->GetAt(i)); } } return TRUE; }