#ifndef _INC_MEM #define _INC_MEM // wrappers for private allocations, near in 16 bits #define NearAlloc(cb) ((void*)LocalAlloc(LPTR, (cb))) #define NearReAlloc(pb, cb) ((void*)LocalReAlloc((HLOCAL)(pb), (cb), LMEM_MOVEABLE | LMEM_ZEROINIT)) #define NearFree(pb) (LocalFree((HLOCAL)(pb)) ? FALSE : TRUE) #define NearSize(pb) LocalSize(pb) // // These macros are used in our controls, that in 32 bits we simply call // LocalAlloc as to have the memory associated with the process that created // it and as such will be cleaned up if the process goes away. // #ifdef DEBUG LPVOID WINAPI ControlAlloc(HANDLE hheap, DWORD cb); LPVOID WINAPI ControlReAlloc(HANDLE hheap, LPVOID pb, DWORD cb); BOOL WINAPI ControlFree(HANDLE hheap, LPVOID pb); SIZE_T WINAPI ControlSize(HANDLE hheap, LPVOID pb); #else // DEBUG #define ControlAlloc(hheap, cb) HeapAlloc((hheap), HEAP_ZERO_MEMORY, (cb)) #define ControlReAlloc(hheap, pb, cb) HeapReAlloc((hheap), HEAP_ZERO_MEMORY, (pb),(cb)) #define ControlFree(hheap, pb) HeapFree((hheap), 0, (pb)) #define ControlSize(hheap, pb) HeapSize((hheap), 0, (LPCVOID)(pb)) #endif // DEBUG BOOL Str_Set(LPTSTR *ppsz, LPCTSTR psz); // in the process heap #endif // !_INC_MEM