// // handle AVI RLE files with custom code. // // use this code to deal with .AVI files without the MCIAVI runtime // // restrictions: // // AVI file must be a native DIB format (RLE or none) // AVI file must fit into memory. // #define FOURCC DWORD // HACK to build for now under NT #include #define PTR typedef struct _RLEFILE { int NumFrames; // number of frames int Width; // width in pixels int Height; // height in pixels int Rate; // mSec per frame HPALETTE hpal; // palete for drawing HANDLE hRes; // resource handle LPVOID pFile; // bits of file. int iFrame; // current frame int iKeyFrame; // nearest key int nFrame; // index pos of frame. LPVOID pFrame; // current frame data DWORD cbFrame; // size in bytes of frame DWORD FullSizeImage; // full-frame size BITMAPINFOHEADER bi; // DIB format DWORD rgbs[256]; // the colors MainAVIHeader PTR *pMainHeader; // main header int iStream; // stream number of video AVIStreamHeader PTR*pStream; // video stream LPBITMAPINFOHEADER pFormat; // format of video stream LPVOID pMovie; // movie chunk UNALIGNED AVIINDEXENTRY PTR * pIndex; // master index COLORREF clrKey; } RLEFILE; extern BOOL RleFile_OpenFromFile(RLEFILE *prle, LPCTSTR szFile); extern BOOL RleFile_OpenFromResource(RLEFILE *prle, HINSTANCE hInstance, LPCTSTR szName, LPCTSTR szType); extern BOOL RleFile_Close(RLEFILE *prle); extern BOOL RleFile_SetColor(RLEFILE *prle, int iColor, COLORREF rgb); extern BOOL RleFile_ChangeColor(RLEFILE *prle, COLORREF rgbS, COLORREF rgbD); extern BOOL RleFile_Seek(RLEFILE *prle, int iFrame); extern BOOL RleFile_Paint(RLEFILE *prle, HDC hdc, int iFrame, int x, int y); extern BOOL RleFile_Draw(RLEFILE *prle, HDC hdc, int iFrame, int x, int y); #define RleFile_New() ((RLEFILE *)LocalAlloc(LPTR, sizeof(RLEFILE))) #define RleFile_Free(pavi) (RleFile_Close(pavi), LocalFree((HLOCAL)(pavi))) #define RleFile_NumFrames(prle) ((prle)->NumFrames) #define RleFile_Width(prle) ((prle)->Width) #define RleFile_Height(prle) ((prle)->Height) #define RleFile_Rate(prle) ((prle)->Rate)