CCSHELL_DIR = $(PROJECT_ROOT) !include $(CCSHELL_DIR)\common.inc SOURCES_USED= $(CCSHELL_DIR)\common.inc INCLUDES = $(CCSHELL_DIR)\comdlg32;$(INCLUDES);$(PRINTSCAN_INC_PATH);$(NET_INC_PATH) # need to wait on ..\ntcpp\$O\srccpp.lib SYNCHRONIZE_DRAIN = 1 TARGETNAME = comdlg32 TARGETPATH = obj TARGETTYPE = DYNLINK #VERIFY_LC = 1 LC_PATH = $(PROJECT_ROOT)\lcinf PASS1_PUBLISH={$(O)\comdlg32.lib=$(SDK_LIB_PATH)\comdlg32.lib} TARGETLIBS = $(SHELL_LIB_PATH)\shlwapip.lib \ $(LIBRARY_PLATFORM_PATH)\*\kernel32.lib \ $(LIBRARY_PLATFORM_PATH)\*\user32.lib \ $(LIBRARY_PLATFORM_PATH)\*\gdi32.lib \ $(SDK_LIB_PATH)\advapi32.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\version.lib \ $(SDK_LIB_PATH)\imm32.lib \ $(SHELL_LIB_PATH)\comctlp.lib \ $(SDK_LIB_PATH)\shell32.lib \ $(SHELL_LIB_PATH)\shell32p.lib \ $(NET_LIB_PATH)\mprp.lib \ $(SDK_LIB_PATH)\winspool.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(SDK_LIB_PATH)\uxtheme.lib \ $(CCSHELL_DIR)\lib\$(O)\shguidp.lib \ $(CCSHELL_DIR)\lib\$(O)\ieguidp.lib \ $(CCSHELL_DIR)\lib\$(O)\stock.lib DELAYLOAD = winspool.drv;UxTheme.dll;ole32.dll;version.dll;imm32.dll;mpr.dll DLOAD_ERROR_HANDLER = kernel32 LINKLIBS = ..\ntcpp\$O\srccpp.lib DLLDEF = $(O)\comdlg32.def DLLENTRY = LibMain SOURCES = ..\comdlg32.rc \ ..\color.c \ ..\color2.c \ ..\data.c \ ..\dlgs.c \ ..\fileopen.c \ ..\find.c \ ..\font.c \ ..\init.c \ ..\parse.c \ ..\prnsetup.c \ ..\debug.c PRECOMPILED_INCLUDE=..\precomp.h PRECOMPILED_PCH=precomp.pch PRECOMPILED_OBJ=precomp.obj