#include "svcsync.h" #include "dbg.h" #include "tfids.h" extern HANDLE g_hShellHWDetectionThread = NULL; extern HANDLE g_hEventInitCompleted = NULL; HRESULT _CompleteShellHWDetectionInitialization() { static BOOL fCompleted = FALSE; if (!fCompleted) { // Just in case race condition of 2 threads in this fct HANDLE hEvent = InterlockedExchangePointer( &g_hEventInitCompleted, NULL); TRACE(TF_SVCSYNC, TEXT("ShellHWDetection Initialization NOT completed yet")); if (hEvent) { DWORD dwWait = WaitForSingleObject(hEvent, 0); if (WAIT_OBJECT_0 == dwWait) { // It's signaled! fCompleted = TRUE; TRACE(TF_SVCSYNC, TEXT("ShellHWDetectionInitCompleted event was already signaled!")); } else { // Not signaled TRACE(TF_SVCSYNC, TEXT("ShellHWDetectionInitCompleted event was NOT already signaled!")); if (g_hShellHWDetectionThread) { if (!SetThreadPriority(g_hShellHWDetectionThread, THREAD_PRIORITY_NORMAL)) { TRACE(TF_SVCSYNC, TEXT("FAILED to set ShellHWDetection thread priority to NORMAL from ShellCOMServer")); } else { TRACE(TF_SVCSYNC, TEXT("Set ShellHWDetection thread priority to NORMAL from ShellCOMServer")); } } Sleep(0); dwWait = WaitForSingleObject(hEvent, 30000); if (g_hShellHWDetectionThread) { // No code should need this handle anymore. If it's // signaled it was signaled by the other thread, and will // not be used over there anymore. CloseHandle(g_hShellHWDetectionThread); g_hShellHWDetectionThread = NULL; } if (WAIT_OBJECT_0 == dwWait) { // It's signaled! fCompleted = TRUE; TRACE(TF_SVCSYNC, TEXT("ShellHWDetection Initialization COMPLETED")); } else { // Out of luck, the ShellHWDetection service cannot // complete its initialization... TRACE(TF_SVCSYNC, TEXT("ShellHWDetection Initialization lasted more than 30 sec: FAILED, dwWait = 0x%08X"), dwWait); } } CloseHandle(hEvent); } } return (fCompleted ? S_OK : E_FAIL); }