#NO_UNICODE=1 CUSTOM_RULES = ${MWROOT}/ie4/shell.template SOURCES = \ copyhook.cpp \ WLIB = shdoccdfview LIB = lib${WLIB}.a # target static library CPP_OBJS := ${SOURCES:%.cpp=%.o} CPP_OBJS := ${CPP_OBJS:%.cxx=%.o} LIBOBJS = ${CPP_OBJS:%.c=%.o} SRCS=${SOURCES} ## COMPILE_OPTION can have the values: debug, optimized COMPILE_OPTION = debug ## you may define the following variables ## RUN.dir : the directory where you want the executables to go ## APP_CFLAGS : additional compilation flags ## APP_LDFLAGS : additional link flags (maybe specifying DLLs) ## DLL : name of the DLL to make ## DLLOBJS : list of .o of the DLL ## DLL-EXPORTS : name of the .def file for the DLL ## MWINIT_DEFINES : list of -D used to initialize ## Mainwin in certain specific ways ## MWLOCALES: list of country codes corresponding to the ## resources you have prepared in the res subdirectory ## APP_CFLAGS = -I. -I.. -I../../inc \ -DIN_SHDOCVW \ -DUNICODE_SHDOCVW \ -DFEATURE_FRAMES \ -DMSOCT2=1 \ -DFEATURE_URLHIST \ -DFEATURE_PICS \ -DFEATURE_MENUBAND \ -DPAGER \ -D_HSFOLDER \ -D_NTSDK -D_USRDLL -D_ATL_MIN_CRT -D_DESK_MOVE -D_WIN32\ -D_NO_DBGMEMORY_REDEFINITION_ # Removed from UNIX-RTW # -DBETA1_DIALMON_HACK \ include $(MWHOME)/make.rules.simple