// This is a part of the Microsoft Foundation Classes C++ library. // Copyright (c) 1992-2001 Microsoft Corporation, All Rights Reserved // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and related // electronic documentation provided with the library. // See these sources for detailed information regarding the // Microsoft Foundation Classes product. #ifndef _PROVSTR_H_ #define _PROVSTR_H_ #include "provstd.h" #include //use TCHAR and depend on UNICODE definition struct CStringData { long nRefs; // reference count int nDataLength; int nAllocLength; // TCHAR data[nAllocLength] TCHAR* data() { return (TCHAR*)(this+1); } }; class CString { public: // Constructors CString(); CString(const CString& stringSrc); CString(TCHAR ch, int nRepeat = 1); CString(LPCSTR lpsz); CString(LPCWSTR lpsz); CString(LPCTSTR lpch, int nLength); CString(const unsigned char* psz); // Attributes & Operations // as an array of characters int GetLength() const; BOOL IsEmpty() const; void Empty(); // free up the data TCHAR GetAt(int nIndex) const; // 0 based TCHAR operator[](int nIndex) const; // same as GetAt void SetAt(int nIndex, TCHAR ch); operator LPCTSTR() const; // as a C string // overloaded assignment const CString& operator=(const CString& stringSrc); const CString& operator=(TCHAR ch); #ifdef _UNICODE const CString& operator=(char ch); #endif const CString& operator=(LPCSTR lpsz); const CString& operator=(LPCWSTR lpsz); const CString& operator=(const unsigned char* psz); // string concatenation const CString& operator+=(const CString& string); const CString& operator+=(TCHAR ch); #ifdef _UNICODE const CString& operator+=(char ch); #endif const CString& operator+=(LPCTSTR lpsz); friend CString AFXAPI operator+(const CString& string1, const CString& string2); friend CString AFXAPI operator+(const CString& string, TCHAR ch); friend CString AFXAPI operator+(TCHAR ch, const CString& string); #ifdef _UNICODE friend CString AFXAPI operator+(const CString& string, char ch); friend CString AFXAPI operator+(char ch, const CString& string); #endif friend CString AFXAPI operator+(const CString& string, LPCTSTR lpsz); friend CString AFXAPI operator+(LPCTSTR lpsz, const CString& string); // string comparison int Compare(LPCTSTR lpsz) const; // straight character int CompareNoCase(LPCTSTR lpsz) const; // ignore case int Collate(LPCTSTR lpsz) const; // NLS aware // simple sub-string extraction CString Mid(int nFirst, int nCount) const; CString Mid(int nFirst) const; CString Left(int nCount) const; CString Right(int nCount) const; CString SpanIncluding(LPCTSTR lpszCharSet) const; CString SpanExcluding(LPCTSTR lpszCharSet) const; // upper/lower/reverse conversion void MakeUpper(); void MakeLower(); void MakeReverse(); // trimming whitespace (either side) void TrimRight(); void TrimLeft(); // searching (return starting index, or -1 if not found) // look for a single character match int Find(TCHAR ch) const; // like "C" strchr int ReverseFind(TCHAR ch) const; int FindOneOf(LPCTSTR lpszCharSet) const; // look for a specific sub-string int Find(LPCTSTR lpszSub) const; // like "C" strstr // simple formatting void AFX_CDECL Format(LPCTSTR lpszFormat, ...); #ifndef _MAC // formatting for localization (uses FormatMessage API) void AFX_CDECL FormatMessage(LPCTSTR lpszFormat, ...); #endif #ifndef _UNICODE // ANSI <-> OEM support (convert string in place) void AnsiToOem(); void OemToAnsi(); #endif // OLE BSTR support (use for OLE automation) BSTR AllocSysString() const; BSTR SetSysString(BSTR* pbstr) const; // Access to string implementation buffer as "C" character array LPTSTR GetBuffer(int nMinBufLength); void ReleaseBuffer(int nNewLength = -1); LPTSTR GetBufferSetLength(int nNewLength); void FreeExtra(); // Use LockBuffer/UnlockBuffer to turn refcounting off LPTSTR LockBuffer(); void UnlockBuffer(); // Implementation public: ~CString(); int GetAllocLength() const; protected: LPTSTR m_pchData; // pointer to ref counted string data // implementation helpers CStringData* GetData() const; void Init(); void AllocCopy(CString& dest, int nCopyLen, int nCopyIndex, int nExtraLen) const; void AllocBuffer(int nLen); void AssignCopy(int nSrcLen, LPCTSTR lpszSrcData); void ConcatCopy(int nSrc1Len, LPCTSTR lpszSrc1Data, int nSrc2Len, LPCTSTR lpszSrc2Data); void ConcatInPlace(int nSrcLen, LPCTSTR lpszSrcData); void FormatV(LPCTSTR lpszFormat, va_list argList); void CopyBeforeWrite(); void AllocBeforeWrite(int nLen); void Release(); static void PASCAL Release(CStringData* pData); static int PASCAL SafeStrlen(LPCTSTR lpsz); }; // Compare helpers bool AFXAPI operator==(const CString& s1, const CString& s2); bool AFXAPI operator==(const CString& s1, LPCTSTR s2); bool AFXAPI operator==(LPCTSTR s1, const CString& s2); bool AFXAPI operator!=(const CString& s1, const CString& s2); bool AFXAPI operator!=(const CString& s1, LPCTSTR s2); bool AFXAPI operator!=(LPCTSTR s1, const CString& s2); bool AFXAPI operator<(const CString& s1, const CString& s2); bool AFXAPI operator<(const CString& s1, LPCTSTR s2); bool AFXAPI operator<(LPCTSTR s1, const CString& s2); bool AFXAPI operator>(const CString& s1, const CString& s2); bool AFXAPI operator>(const CString& s1, LPCTSTR s2); bool AFXAPI operator>(LPCTSTR s1, const CString& s2); bool AFXAPI operator<=(const CString& s1, const CString& s2); bool AFXAPI operator<=(const CString& s1, LPCTSTR s2); bool AFXAPI operator<=(LPCTSTR s1, const CString& s2); bool AFXAPI operator>=(const CString& s1, const CString& s2); bool AFXAPI operator>=(const CString& s1, LPCTSTR s2); bool AFXAPI operator>=(LPCTSTR s1, const CString& s2); //regardless of UNICODE definition always use char struct CStringDataA { long nRefs; // reference count int nDataLength; int nAllocLength; // char data[nAllocLength] char* data() { return (char*)(this+1); } }; class CStringA { public: // Constructors CStringA(); CStringA(const CStringA& stringSrc); CStringA(char ch, int nRepeat = 1); CStringA(LPCSTR lpsz); CStringA(LPCWSTR lpsz); CStringA(LPCSTR lpch, int nLength); CStringA(const unsigned char* psz); // Attributes & Operations // as an array of characters int GetLength() const; BOOL IsEmpty() const; void Empty(); // free up the data char GetAt(int nIndex) const; // 0 based char operator[](int nIndex) const; // same as GetAt void SetAt(int nIndex, char ch); operator LPCSTR() const; // as a C string // overloaded assignment const CStringA& operator=(const CStringA& stringSrc); const CStringA& operator=(char ch); const CStringA& operator=(LPCSTR lpsz); const CStringA& operator=(LPCWSTR lpsz); const CStringA& operator=(const unsigned char* psz); // string concatenation const CStringA& operator+=(const CStringA& string); const CStringA& operator+=(char ch); const CStringA& operator+=(LPCSTR lpsz); friend CStringA AFXAPI operator+(const CStringA& string1, const CStringA& string2); friend CStringA AFXAPI operator+(const CStringA& string, char ch); friend CStringA AFXAPI operator+(char ch, const CStringA& string); friend CStringA AFXAPI operator+(const CStringA& string, LPCSTR lpsz); friend CStringA AFXAPI operator+(LPCSTR lpsz, const CStringA& string); // string comparison int Compare(LPCSTR lpsz) const; // straight character int CompareNoCase(LPCSTR lpsz) const; // ignore case int Collate(LPCSTR lpsz) const; // NLS aware // simple sub-string extraction CStringA Mid(int nFirst, int nCount) const; CStringA Mid(int nFirst) const; CStringA Left(int nCount) const; CStringA Right(int nCount) const; CStringA SpanIncluding(LPCSTR lpszCharSet) const; CStringA SpanExcluding(LPCSTR lpszCharSet) const; // upper/lower/reverse conversion void MakeUpper(); void MakeLower(); void MakeReverse(); // trimming whitespace (either side) void TrimRight(); void TrimLeft(); // searching (return starting index, or -1 if not found) // look for a single character match int Find(char ch) const; // like "C" strchr int ReverseFind(char ch) const; int FindOneOf(LPCSTR lpszCharSet) const; // look for a specific sub-string int Find(LPCSTR lpszSub) const; // like "C" strstr // simple formatting void AFX_CDECL Format(LPCSTR lpszFormat, ...); #ifndef _MAC // formatting for localization (uses FormatMessage API) void AFX_CDECL FormatMessage(LPCSTR lpszFormat, ...); #endif // ANSI <-> OEM support (convert string in place) void AnsiToOem(); void OemToAnsi(); // OLE BSTR support (use for OLE automation) BSTR AllocSysString() const; BSTR SetSysString(BSTR* pbstr) const; // Access to string implementation buffer as "C" character array LPSTR GetBuffer(int nMinBufLength); void ReleaseBuffer(int nNewLength = -1); LPSTR GetBufferSetLength(int nNewLength); void FreeExtra(); // Use LockBuffer/UnlockBuffer to turn refcounting off LPSTR LockBuffer(); void UnlockBuffer(); // Implementation public: ~CStringA(); int GetAllocLength() const; protected: LPSTR m_pchData; // pointer to ref counted string data // implementation helpers CStringDataA* GetData() const; void Init(); void AllocCopy(CStringA& dest, int nCopyLen, int nCopyIndex, int nExtraLen) const; void AllocBuffer(int nLen); void AssignCopy(int nSrcLen, LPCSTR lpszSrcData); void ConcatCopy(int nSrc1Len, LPCSTR lpszSrc1Data, int nSrc2Len, LPCSTR lpszSrc2Data); void ConcatInPlace(int nSrcLen, LPCSTR lpszSrcData); void FormatV(LPCSTR lpszFormat, va_list argList); void CopyBeforeWrite(); void AllocBeforeWrite(int nLen); void Release(); static void PASCAL Release(CStringDataA* pData); static int PASCAL SafeStrlen(LPCSTR lpsz); }; // Compare helpers bool AFXAPI operator==(const CStringA& s1, const CStringA& s2); bool AFXAPI operator==(const CStringA& s1, LPCSTR s2); bool AFXAPI operator==(LPCSTR s1, const CStringA& s2); bool AFXAPI operator!=(const CStringA& s1, const CStringA& s2); bool AFXAPI operator!=(const CStringA& s1, LPCSTR s2); bool AFXAPI operator!=(LPCSTR s1, const CStringA& s2); bool AFXAPI operator<(const CStringA& s1, const CStringA& s2); bool AFXAPI operator<(const CStringA& s1, LPCSTR s2); bool AFXAPI operator<(LPCSTR s1, const CStringA& s2); bool AFXAPI operator>(const CStringA& s1, const CStringA& s2); bool AFXAPI operator>(const CStringA& s1, LPCSTR s2); bool AFXAPI operator>(LPCSTR s1, const CStringA& s2); bool AFXAPI operator<=(const CStringA& s1, const CStringA& s2); bool AFXAPI operator<=(const CStringA& s1, LPCSTR s2); bool AFXAPI operator<=(LPCSTR s1, const CStringA& s2); bool AFXAPI operator>=(const CStringA& s1, const CStringA& s2); bool AFXAPI operator>=(const CStringA& s1, LPCSTR s2); bool AFXAPI operator>=(LPCSTR s1, const CStringA& s2); //regardless of UNICODE definition always use wchar struct CStringDataW { long nRefs; // reference count int nDataLength; int nAllocLength; // WCHAR data[nAllocLength] WCHAR* data() { return (WCHAR*)(this+1); } }; class CStringW { public: // Constructors CStringW(); CStringW(const CStringW& stringSrc); CStringW(WCHAR ch, int nRepeat = 1); CStringW(LPCSTR lpsz); CStringW(LPCWSTR lpsz); CStringW(LPCWSTR lpch, int nLength); CStringW(const unsigned char* psz); // Attributes & Operations // as an array of characters int GetLength() const; BOOL IsEmpty() const; void Empty(); // free up the data WCHAR GetAt(int nIndex) const; // 0 based WCHAR operator[](int nIndex) const; // same as GetAt void SetAt(int nIndex, WCHAR ch); operator LPCWSTR() const; // as a C string // overloaded assignment const CStringW& operator=(const CStringW& stringSrc); const CStringW& operator=(WCHAR ch); const CStringW& operator=(char ch); const CStringW& operator=(LPCSTR lpsz); const CStringW& operator=(LPCWSTR lpsz); const CStringW& operator=(const unsigned char* psz); // string concatenation const CStringW& operator+=(const CStringW& string); const CStringW& operator+=(WCHAR ch); const CStringW& operator+=(char ch); const CStringW& operator+=(LPCWSTR lpsz); friend CStringW AFXAPI operator+(const CStringW& string1, const CStringW& string2); friend CStringW AFXAPI operator+(const CStringW& string, WCHAR ch); friend CStringW AFXAPI operator+(WCHAR ch, const CStringW& string); friend CStringW AFXAPI operator+(const CStringW& string, char ch); friend CStringW AFXAPI operator+(char ch, const CStringW& string); friend CStringW AFXAPI operator+(const CStringW& string, LPCWSTR lpsz); friend CStringW AFXAPI operator+(LPCWSTR lpsz, const CStringW& string); // string comparison int Compare(LPCWSTR lpsz) const; // straight character int CompareNoCase(LPCWSTR lpsz) const; // ignore case int Collate(LPCWSTR lpsz) const; // NLS aware // simple sub-string extraction CStringW Mid(int nFirst, int nCount) const; CStringW Mid(int nFirst) const; CStringW Left(int nCount) const; CStringW Right(int nCount) const; CStringW SpanIncluding(LPCWSTR lpszCharSet) const; CStringW SpanExcluding(LPCWSTR lpszCharSet) const; // upper/lower/reverse conversion void MakeUpper(); void MakeLower(); void MakeReverse(); // trimming whitespace (either side) void TrimRight(); void TrimLeft(); // searching (return starting index, or -1 if not found) // look for a single character match int Find(WCHAR ch) const; // like "C" strchr int ReverseFind(WCHAR ch) const; int FindOneOf(LPCWSTR lpszCharSet) const; // look for a specific sub-string int Find(LPCWSTR lpszSub) const; // like "C" strstr // simple formatting void AFX_CDECL Format(LPCWSTR lpszFormat, ...); #ifndef _MAC // formatting for localization (uses FormatMessage API) void AFX_CDECL FormatMessage(LPCWSTR lpszFormat, ...); #endif // OLE BSTR support (use for OLE automation) BSTR AllocSysString() const; BSTR SetSysString(BSTR* pbstr) const; // Access to string implementation buffer as "C" character array LPWSTR GetBuffer(int nMinBufLength); void ReleaseBuffer(int nNewLength = -1); LPWSTR GetBufferSetLength(int nNewLength); void FreeExtra(); // Use LockBuffer/UnlockBuffer to turn refcounting off LPWSTR LockBuffer(); void UnlockBuffer(); // Implementation public: ~CStringW(); int GetAllocLength() const; protected: LPWSTR m_pchData; // pointer to ref counted string data // implementation helpers CStringDataW* GetData() const; void Init(); void AllocCopy(CStringW& dest, int nCopyLen, int nCopyIndex, int nExtraLen) const; void AllocBuffer(int nLen); void AssignCopy(int nSrcLen, LPCWSTR lpszSrcData); void ConcatCopy(int nSrc1Len, LPCWSTR lpszSrc1Data, int nSrc2Len, LPCWSTR lpszSrc2Data); void ConcatInPlace(int nSrcLen, LPCWSTR lpszSrcData); void FormatV(LPCWSTR lpszFormat, va_list argList); void CopyBeforeWrite(); void AllocBeforeWrite(int nLen); void Release(); static void PASCAL Release(CStringDataW* pData); static int PASCAL SafeStrlen(LPCWSTR lpsz); }; // Compare helpers bool AFXAPI operator==(const CStringW& s1, const CStringW& s2); bool AFXAPI operator==(const CStringW& s1, LPCWSTR s2); bool AFXAPI operator==(LPCWSTR s1, const CStringW& s2); bool AFXAPI operator!=(const CStringW& s1, const CStringW& s2); bool AFXAPI operator!=(const CStringW& s1, LPCWSTR s2); bool AFXAPI operator!=(LPCWSTR s1, const CStringW& s2); bool AFXAPI operator<(const CStringW& s1, const CStringW& s2); bool AFXAPI operator<(const CStringW& s1, LPCWSTR s2); bool AFXAPI operator<(LPCWSTR s1, const CStringW& s2); bool AFXAPI operator>(const CStringW& s1, const CStringW& s2); bool AFXAPI operator>(const CStringW& s1, LPCWSTR s2); bool AFXAPI operator>(LPCWSTR s1, const CStringW& s2); bool AFXAPI operator<=(const CStringW& s1, const CStringW& s2); bool AFXAPI operator<=(const CStringW& s1, LPCWSTR s2); bool AFXAPI operator<=(LPCWSTR s1, const CStringW& s2); bool AFXAPI operator>=(const CStringW& s1, const CStringW& s2); bool AFXAPI operator>=(const CStringW& s1, LPCWSTR s2); bool AFXAPI operator>=(LPCWSTR s1, const CStringW& s2); // conversion helpers int AFX_CDECL _wcstombsz(char* mbstr, const wchar_t* wcstr, size_t count); int AFX_CDECL _mbstowcsz(wchar_t* wcstr, const char* mbstr, size_t count); // Globals extern TCHAR afxChNil; const CString& AFXAPI AfxGetEmptyString(); #define afxEmptyString AfxGetEmptyString() extern char afxChNilA; const CStringA& AFXAPI AfxGetEmptyStringA(); #define afxEmptyStringA AfxGetEmptyStringA() extern WCHAR afxChNilW; const CStringW& AFXAPI AfxGetEmptyStringW(); #define afxEmptyStringW AfxGetEmptyStringW() #endif