// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__7393E509_39EB_49E1_A775_08A22949E117__INCLUDED_) #define AFX_STDAFX_H__7393E509_39EB_49E1_A775_08A22949E117__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define STRICT #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include #ifndef _WIN64 #define ULONG_PTR ULONG #endif #include #include #include #include extern "C" void Trace(LPCTSTR szFormat, ...); #ifndef _DEBUG #define TRACE 1 ? (void)0 : ::Trace #else #define TRACE ::Trace #endif //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__7393E509_39EB_49E1_A775_08A22949E117__INCLUDED)