/*++ Copyright (C) 1992-2001 Microsoft Corporation Module Name: ARRAY_S.CPP Abstract: History: --*/ // This is a part of the Microsoft Foundation Classes C++ library. // Copyright (C) 1992-1993 Microsoft Corporation // All rights reserved. // // This source code is only intended as a supplement to the // Microsoft Foundation Classes Reference and Microsoft // QuickHelp and/or WinHelp documentation provided with the library. // See these sources for detailed information regarding the // Microsoft Foundation Classes product. ///////////////////////////////////////////////////////////////////////////// // // Implementation of parameterized Array // ///////////////////////////////////////////////////////////////////////////// // NOTE: we allocate an array of 'm_nMaxSize' elements, but only // the current size 'm_nSize' contains properly constructed // objects. #include "precomp.h" #define ASSERT_VALID(x) #define ASSERT(x) #include "elements.h" // used for special creation static void ConstructElements(CString* pNewData, int nCount) { ASSERT(nCount >= 0); while (nCount--) { ConstructElement(pNewData); pNewData++; } } static void DestructElements(CString* pOldData, int nCount) { ASSERT(nCount >= 0); while (nCount--) { pOldData->Empty(); pOldData++; } } ///////////////////////////////////////////////////////////////////////////// CStringArray::CStringArray() { m_pData = NULL; m_nSize = m_nMaxSize = m_nGrowBy = 0; } CStringArray::~CStringArray() { ASSERT_VALID(this); DestructElements(m_pData, m_nSize); delete (BYTE*)m_pData; } void CStringArray::SetSize(int nNewSize, int nGrowBy /* = -1 */) { ASSERT_VALID(this); ASSERT(nNewSize >= 0); if (nGrowBy != -1) m_nGrowBy = nGrowBy; // set new size if (nNewSize == 0) { // shrink to nothing DestructElements(m_pData, m_nSize); delete (BYTE*)m_pData; m_pData = NULL; m_nSize = m_nMaxSize = 0; } else if (m_pData == NULL) { // create one with exact size #ifdef SIZE_T_MAX ASSERT((long)nNewSize * sizeof(CString) <= SIZE_T_MAX); // no overflow #endif m_pData = (CString*) new BYTE[nNewSize * sizeof(CString)]; ConstructElements(m_pData, nNewSize); m_nSize = m_nMaxSize = nNewSize; } else if (nNewSize <= m_nMaxSize) { // it fits if (nNewSize > m_nSize) { // initialize the new elements ConstructElements(&m_pData[m_nSize], nNewSize-m_nSize); } else if (m_nSize > nNewSize) // destroy the old elements DestructElements(&m_pData[nNewSize], m_nSize-nNewSize); m_nSize = nNewSize; } else { // Otherwise grow array int nNewMax; if (nNewSize < m_nMaxSize + m_nGrowBy) nNewMax = m_nMaxSize + m_nGrowBy; // granularity else nNewMax = nNewSize; // no slush #ifdef SIZE_T_MAX ASSERT((long)nNewMax * sizeof(CString) <= SIZE_T_MAX); // no overflow #endif CString* pNewData = (CString*) new BYTE[nNewMax * sizeof(CString)]; // copy new data from old memcpy(pNewData, m_pData, m_nSize * sizeof(CString)); // construct remaining elements ASSERT(nNewSize > m_nSize); ConstructElements(&pNewData[m_nSize], nNewSize-m_nSize); // get rid of old stuff (note: no destructors called) delete (BYTE*)m_pData; m_pData = pNewData; m_nSize = nNewSize; m_nMaxSize = nNewMax; } } void CStringArray::FreeExtra() { ASSERT_VALID(this); if (m_nSize != m_nMaxSize) { // shrink to desired size #ifdef SIZE_T_MAX ASSERT((long)m_nSize * sizeof(CString) <= SIZE_T_MAX); // no overflow #endif CString* pNewData = NULL; if (m_nSize != 0) { pNewData = (CString*) new BYTE[m_nSize * sizeof(CString)]; // copy new data from old memcpy(pNewData, m_pData, m_nSize * sizeof(CString)); } // get rid of old stuff (note: no destructors called) delete (BYTE*)m_pData; m_pData = pNewData; m_nMaxSize = m_nSize; } } ///////////////////////////////////////////////////////////////////////////// void CStringArray::SetAtGrow(int nIndex, const char* newElement) { ASSERT_VALID(this); ASSERT(nIndex >= 0); if (nIndex >= m_nSize) SetSize(nIndex+1); m_pData[nIndex] = newElement; } void CStringArray::InsertAt(int nIndex, const char* newElement, int nCount /*=1*/) { ASSERT_VALID(this); ASSERT(nIndex >= 0); // will expand to meet need ASSERT(nCount > 0); // zero or negative size not allowed if (nIndex >= m_nSize) { // adding after the end of the array SetSize(nIndex + nCount); // grow so nIndex is valid } else { // inserting in the middle of the array int nOldSize = m_nSize; SetSize(m_nSize + nCount); // grow it to new size // shift old data up to fill gap memmove(&m_pData[nIndex+nCount], &m_pData[nIndex], (nOldSize-nIndex) * sizeof(CString)); // re-init slots we copied from ConstructElements(&m_pData[nIndex], nCount); } // insert new value in the gap ASSERT(nIndex + nCount <= m_nSize); while (nCount--) m_pData[nIndex++] = newElement; } void CStringArray::RemoveAt(int nIndex, int nCount /* = 1 */) { ASSERT_VALID(this); ASSERT(nIndex >= 0); ASSERT(nCount >= 0); ASSERT(nIndex + nCount <= m_nSize); // just remove a range int nMoveCount = m_nSize - (nIndex + nCount); DestructElements(&m_pData[nIndex], nCount); if (nMoveCount) memcpy(&m_pData[nIndex], &m_pData[nIndex + nCount], nMoveCount * sizeof(CString)); m_nSize -= nCount; } void CStringArray::InsertAt(int nStartIndex, CStringArray* pNewArray) { ASSERT_VALID(this); ASSERT(pNewArray != NULL); ASSERT(pNewArray->IsKindOf(RUNTIME_CLASS(CStringArray))); ASSERT_VALID(pNewArray); ASSERT(nStartIndex >= 0); if (pNewArray->GetSize() > 0) { InsertAt(nStartIndex, pNewArray->GetAt(0), pNewArray->GetSize()); for (int i = 0; i < pNewArray->GetSize(); i++) SetAt(nStartIndex + i, pNewArray->GetAt(i)); } }