FUSION_BUILD_TYPE=WIN !include $(PROJECT_ROOT)\win32\fusion\fusion.inc TARGETTYPE=PROGRAM TARGETNAME=delayload_tool TARGETPATH=..\obj SOURCES=delayload_tool.cpp NO_BINPLACE=1 UMENTRY=wmain UMTYPE=console USE_STL=1 USE_MSVCRT=1 USE_NATIVE_EH=1 MSC_WARNING_LEVEL=-W4 -WX USE_VCCOM=1 INCLUDES=\ $(INCLUDES);\ ..\..\inc;\ ..\resourcetool;\ ..\..\sxs;\ ..\..\utils;\ TARGETLIBS=\ $(SDK_LIB_PATH)\ntdll.lib \ $(SDK_LIB_PATH)\ole32.lib \ $(SDK_LIB_PATH)\oleaut32.lib \ $(SDK_LIB_PATH)\imagehlp.lib \ $(SDK_LIB_PATH)\uuid.lib \ $(FUSION_PATH)\utils\$(FUSION_BUILD_LEAF_DIRECTORY)\$(O)\trace.obj \ $(FUSION_PATH)\utils\$(FUSION_BUILD_LEAF_DIRECTORY)\$(O)\debug.obj \ $(FUSION_PATH)\utils\$(FUSION_BUILD_LEAF_DIRECTORY)\$(O)\ntdllwrap.obj \ $(FUSION_PATH)\utils\$(FUSION_BUILD_LEAF_DIRECTORY)\$(O)\fusionheap.obj \ $(FUSION_PATH)\utils\$(FUSION_BUILD_LEAF_DIRECTORY)\$(O)\isprint.obj \ $(FUSION_PATH)\sxs\$(FUSION_BUILD_LEAF_DIRECTORY)\$(O)\filestream.obj \ $(FUSION_PATH)\sxs\$(FUSION_BUILD_LEAF_DIRECTORY)\$(O)\stdinc.obj \ PRECOMPILED_CXX=1 PRECOMPILED_INCLUDE=stdinc.h