// convert.h : main header file for the CONVERT application // #if !defined(AFX_CONVERT_H__BA686E65_1D0D_11D5_B8EB_0080C8E09118__INCLUDED_) #define AFX_CONVERT_H__BA686E65_1D0D_11D5_B8EB_0080C8E09118__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before including this file for PCH #endif #include "resource.h" // main symbols ///////////////////////////////////////////////////////////////////////////// // CConvertApp: // See convert.cpp for the implementation of this class // class CConvertApp : public CWinApp { public: CConvertApp(); // Overrides // ClassWizard generated virtual function overrides //{{AFX_VIRTUAL(CConvertApp) public: virtual BOOL InitInstance(); //}}AFX_VIRTUAL // Implementation //{{AFX_MSG(CConvertApp) // NOTE - the ClassWizard will add and remove member functions here. // DO NOT EDIT what you see in these blocks of generated code ! //}}AFX_MSG DECLARE_MESSAGE_MAP() private: BOOL CommandLineHandle(void); }; ///////////////////////////////////////////////////////////////////////////// //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_CONVERT_H__BA686E65_1D0D_11D5_B8EB_0080C8E09118__INCLUDED_)