/*++ Copyright (c) Microsoft Corporation. All rights reserved. Module Name: watchdog.h Abstract: Contains all structure and routine definitions for NT Watchdog services. Author: Michael Maciesowicz (mmacie) 05-May-2000 Environment: Kernel mode only. Notes: Revision History: --*/ #ifndef _WATCHDOG_H_ #define _WATCHDOG_H_ #ifdef __cplusplus extern "C" { #endif // __cplusplus #ifdef WATCHDOG_EXPORTS #define WATCHDOGAPI #else #define WATCHDOGAPI __declspec(dllimport) #endif // WATCHDOG_EXPORTS // // Do not dereference any watchdog data types directly!!! // They're subject to change at any time. // // // Data types. // typedef enum _WD_OBJECT_TYPE { WdStandardWatchdog = 'WSdW', // WdSW WdDeferredWatchdog = 'WDdW' // WdDW } WD_OBJECT_TYPE, *PWD_OBJECT_TYPE; typedef enum _WD_TIME_TYPE { WdKernelTime = 1, WdUserTime, WdFullTime } WD_TIME_TYPE, *PWD_TIME_TYPE; typedef enum _WD_EVENT_TYPE { WdNoEvent = 1, WdTimeoutEvent, WdRecoveryEvent } WD_EVENT_TYPE, *PWD_EVENT_TYPE; typedef enum _WD_OBJECT_STATE { WdStopped = 1, WdStarted, WdRemoved } WD_OBJECT_STATE, *PWD_OBJECT_STATE; // // BUGBUG: // // This structure is defined here, and in gre\os.cxx as WATCHDOG_DPC_CONTEXT. // We need to drop that definition from os.cxx and use WD_GDI_DPC_CONTEXT // instead (win32k includes watchdog.w). // typedef struct _LDEV LDEV, *PLDEV; typedef struct _WD_GDI_DPC_CONTEXT { PLDEV *ppldevDrivers; HANDLE hDriver; UNICODE_STRING DisplayDriverName; } WD_GDI_DPC_CONTEXT, *PWD_GDI_DPC_CONTEXT; typedef struct _WATCHDOG_OBJECT { WD_OBJECT_TYPE ObjectType; LONG ReferenceCount; ULONG OwnerTag; PDEVICE_OBJECT DeviceObject; WD_TIME_TYPE TimeType; WD_EVENT_TYPE LastEvent; struct _KTHREAD *RESTRICTED_POINTER LastQueuedThread; KSPIN_LOCK SpinLock; PVOID Context; } WATCHDOG_OBJECT, *PWATCHDOG_OBJECT; typedef struct _DEFERRED_WATCHDOG { WATCHDOG_OBJECT Header; LONG Period; LONG SuspendCount; LONG InCount; LONG OutCount; LONG LastInCount; LONG LastOutCount; ULONG LastKernelTime; ULONG LastUserTime; ULONG TimeIncrement; LONG Trigger; ULONG State; struct _KTHREAD *RESTRICTED_POINTER Thread; struct _KTIMER Timer; struct _KDPC TimerDpc; struct _KDPC *ClientDpc; } DEFERRED_WATCHDOG, *PDEFERRED_WATCHDOG; typedef struct _WATCHDOG { WATCHDOG_OBJECT Header; ULONG StartCount; ULONG SuspendCount; ULONG LastKernelTime; ULONG LastUserTime; ULONG TimeIncrement; LARGE_INTEGER DueTime; LARGE_INTEGER InitialDueTime; struct _KTHREAD *RESTRICTED_POINTER Thread; struct _KTIMER Timer; struct _KDPC TimerDpc; struct _KDPC *ClientDpc; } WATCHDOG, *PWATCHDOG; // // Deferred watchdog function prototypes. // WATCHDOGAPI PDEFERRED_WATCHDOG WdAllocateDeferredWatchdog( IN PDEVICE_OBJECT DeviceObject, IN WD_TIME_TYPE TimeType, IN ULONG Tag ); WATCHDOGAPI VOID FASTCALL WdEnterMonitoredSection( IN PDEFERRED_WATCHDOG Watch ); WATCHDOGAPI VOID FASTCALL WdExitMonitoredSection( IN PDEFERRED_WATCHDOG Watch ); WATCHDOGAPI VOID WdFreeDeferredWatchdog( IN PDEFERRED_WATCHDOG Watch ); WATCHDOGAPI VOID FASTCALL WdResetDeferredWatch( IN PDEFERRED_WATCHDOG Watch ); WATCHDOGAPI VOID FASTCALL WdResumeDeferredWatch( IN PDEFERRED_WATCHDOG Watch, IN BOOLEAN Incremental ); WATCHDOGAPI VOID WdStartDeferredWatch( IN PDEFERRED_WATCHDOG Watch, IN PKDPC Dpc, IN LONG Period ); WATCHDOGAPI VOID WdStopDeferredWatch( IN PDEFERRED_WATCHDOG Watch ); WATCHDOGAPI VOID FASTCALL WdSuspendDeferredWatch( IN PDEFERRED_WATCHDOG Watch ); // // Watchdog function prototypes. // WATCHDOGAPI PWATCHDOG WdAllocateWatchdog( IN PDEVICE_OBJECT DeviceObject, IN WD_TIME_TYPE TimeType, IN ULONG Tag ); WATCHDOGAPI VOID WdFreeWatchdog( IN PWATCHDOG Watch ); WATCHDOGAPI VOID WdResetWatch( IN PWATCHDOG Watch ); WATCHDOGAPI VOID WdResumeWatch( IN PWATCHDOG Watch, IN BOOLEAN Incremental ); WATCHDOGAPI VOID WdStartWatch( IN PWATCHDOG Watch, IN LARGE_INTEGER DueTime, IN PKDPC Dpc ); WATCHDOGAPI VOID WdStopWatch( IN PWATCHDOG Watch, IN BOOLEAN Incremental ); WATCHDOGAPI VOID WdSuspendWatch( IN PWATCHDOG Watch ); WATCHDOGAPI VOID WdDdiWatchdogDpcCallback( IN PKDPC Dpc, IN PVOID DeferredContext, IN PVOID SystemArgument1, IN PVOID SystemArgument2 ); // // Common function prototypes. // WATCHDOGAPI PVOID WdAttachContext( IN PVOID Watch, IN ULONG Size ); WATCHDOGAPI VOID WdCompleteEvent( IN PVOID Watch, IN PKTHREAD Thread ); WATCHDOGAPI VOID WdDereferenceObject( IN PVOID Watch ); WATCHDOGAPI VOID WdDetachContext( IN PVOID Watch ); WATCHDOGAPI PDEVICE_OBJECT WdGetDeviceObject( IN PVOID Watch ); WATCHDOGAPI WD_EVENT_TYPE WdGetLastEvent( IN PVOID Watch ); WATCHDOGAPI PDEVICE_OBJECT WdGetLowestDeviceObject( IN PVOID Watch ); WATCHDOGAPI VOID WdReferenceObject( IN PVOID Watch ); #ifdef __cplusplus } #endif // __cplusplus #endif // _WATCHDOG_H_