/******************************Module*Header*******************************\ * Module Name: screen.c * * Initializes the GDIINFO and DEVINFO structures for DrvEnablePDEV. * * Copyright (c) 1992 Microsoft Corporation \**************************************************************************/ #include "driver.h" #define SYSTM_LOGFONT {16,7,0,0,700,0,0,0,ANSI_CHARSET,OUT_DEFAULT_PRECIS, \ CLIP_DEFAULT_PRECIS,DEFAULT_QUALITY,VARIABLE_PITCH | \ FF_DONTCARE,L"System"} #define HELVE_LOGFONT {12,9,0,0,400,0,0,0,ANSI_CHARSET,OUT_DEFAULT_PRECIS, \ CLIP_STROKE_PRECIS,PROOF_QUALITY,VARIABLE_PITCH | \ FF_DONTCARE,L"MS Sans Serif"} #define COURI_LOGFONT {12,9,0,0,400,0,0,0,ANSI_CHARSET,OUT_DEFAULT_PRECIS, \ CLIP_STROKE_PRECIS,PROOF_QUALITY,FIXED_PITCH | \ FF_DONTCARE, L"Courier"} // This is the basic devinfo for a default driver. This is used as a base and customized based // on information passed back from the miniport driver. const DEVINFO gDevInfoFrameBuffer = { (GCAPS_OPAQUERECT | GCAPS_MONO_DITHER), /* Graphics capabilities */ // Should also implement GCAPS_HORIZSTRIKE so that the underlines // aren't drawn using DrvBitBlt SYSTM_LOGFONT, // Default font description HELVE_LOGFONT, // ANSI variable font description COURI_LOGFONT, // ANSI fixed font description 0, // Count of device fonts BMF_16BPP, // Preferred DIB format 8, // Width of dither 8, // Height of dither 0 // Default palette to use for this device }; /******************************Public*Routine******************************\ * bInitSURF * * Enables the surface. Maps the frame buffer into memory. * \**************************************************************************/ BOOL bInitSURF(PPDEV ppdev, BOOL bFirst) { VIDEO_MEMORY VideoMemory; VIDEO_MEMORY_INFORMATION VideoMemoryInfo; DWORD ReturnedDataLength; // Set the mode. if (EngDeviceIoControl(ppdev->hDriver, IOCTL_VIDEO_SET_CURRENT_MODE, (LPVOID) &ppdev->ulMode, // input buffer sizeof(DWORD), NULL, 0, &ReturnedDataLength)) { DISPDBG((0, "vga64k.dll: Failed SET_CURRENT_MODE\n")); return(FALSE); } if (bFirst) { // Get the linear memory address range. VideoMemory.RequestedVirtualAddress = NULL; if (EngDeviceIoControl(ppdev->hDriver, IOCTL_VIDEO_MAP_VIDEO_MEMORY, (PVOID) &VideoMemory, // input buffer sizeof (VIDEO_MEMORY), (PVOID) &VideoMemoryInfo, // output buffer sizeof (VideoMemoryInfo), &ReturnedDataLength)) { DISPDBG((0, "vga64k.dll: Failed MAP_VIDEO_MEMORY\n")); return(FALSE); } } // Record the Frame Buffer Linear Address. if (bFirst) { ppdev->pjScreen = (PBYTE) VideoMemoryInfo.FrameBufferBase; } // Set the various write mode values, so we don't have to read before write // later on vSetWriteModes(&ppdev->ulrm0_wmX); // Initialize the VGA registers to their default states, so that we // can be sure of drawing properly even when the miniport didn't // happen to set them the way we like them: vInitRegs(ppdev); // Since we just did a mode-set, we'll be in non-planar mode. And make // sure we reset the bank manager (otherwise, after a switch from full- // screen, we may think we've got one bank mapped in, when in fact there's // a different one mapped in, and bad things would happen...). ppdev->flBank &= ~BANK_PLANAR; ppdev->rcl1WindowClip.bottom = -1; ppdev->rcl2WindowClip[0].bottom = -1; ppdev->rcl2WindowClip[1].bottom = -1; ppdev->rcl1PlanarClip.bottom = -1; ppdev->rcl2PlanarClip[0].bottom = -1; ppdev->rcl2PlanarClip[1].bottom = -1; return(TRUE); } /******************************Public*Routine******************************\ * vDisableSURF * * Disable the surface. Un-Maps the frame in memory. * \**************************************************************************/ VOID vDisableSURF(PPDEV ppdev) { DWORD returnedDataLength; VIDEO_MEMORY videoMemory; videoMemory.RequestedVirtualAddress = (PVOID) ppdev->pjScreen; if (EngDeviceIoControl(ppdev->hDriver, IOCTL_VIDEO_UNMAP_VIDEO_MEMORY, (LPVOID) &videoMemory, sizeof(VIDEO_MEMORY), NULL, 0, &returnedDataLength)) { RIP("Failed UNMAP_VIDEO_MEMORY"); } } /******************************Public*Routine******************************\ * bInitPDEV * * Determine the mode we should be in based on the DEVMODE passed in. * Query mini-port to get information needed to fill in the DevInfo and the * GdiInfo . * \**************************************************************************/ BOOL bInitPDEV( PPDEV ppdev, DEVMODEW *pDevMode) { GDIINFO *pGdiInfo; ULONG cModes; PVIDEO_MODE_INFORMATION pVideoBuffer, pVideoModeSelected, pVideoTemp; VIDEO_COLOR_CAPABILITIES colorCapabilities; ULONG ulTemp; BOOL bSelectDefault; ULONG cbModeSize; BANK_POSITION BankPosition; ULONG ulReturn; pGdiInfo = ppdev->pGdiInfo; // // calls the miniport to get mode information. // cModes = getAvailableModes(ppdev->hDriver, &pVideoBuffer, &cbModeSize); if (cModes == 0) { DISPDBG((0, "vga64k.dll: no available modes\n")); return(FALSE); } // // Determine if we are looking for a default mode. // if ( ((pDevMode->dmPelsWidth) || (pDevMode->dmPelsHeight) || (pDevMode->dmBitsPerPel) || (pDevMode->dmDisplayFlags) || (pDevMode->dmDisplayFrequency)) == 0) { bSelectDefault = TRUE; } else { bSelectDefault = FALSE; } // // Now see if the requested mode has a match in that table. // pVideoModeSelected = NULL; pVideoTemp = pVideoBuffer; while (cModes--) { if (pVideoTemp->Length != 0) { if (bSelectDefault || ((pVideoTemp->VisScreenWidth == pDevMode->dmPelsWidth) && (pVideoTemp->VisScreenHeight == pDevMode->dmPelsHeight) && (pVideoTemp->BitsPerPlane * pVideoTemp->NumberOfPlanes == pDevMode->dmBitsPerPel) && (pVideoTemp->Frequency == pDevMode->dmDisplayFrequency))) { pVideoModeSelected = pVideoTemp; DISPDBG((2, "vga64k: Found a match\n")) ; break; } } pVideoTemp = (PVIDEO_MODE_INFORMATION) (((PUCHAR)pVideoTemp) + cbModeSize); } // // If no mode has been found, return an error // if (pVideoModeSelected == NULL) { DISPDBG((0, "vga64k.dll: no valid modes\n")); EngFreeMem(pVideoBuffer); return(FALSE); } // // Fill in the GDIINFO data structure with the information returned from // the kernel driver. // ppdev->ulMode = pVideoModeSelected->ModeIndex; ppdev->cxScreen = pVideoModeSelected->VisScreenWidth; ppdev->cyScreen = pVideoModeSelected->VisScreenHeight; ppdev->ulBitCount = pVideoModeSelected->BitsPerPlane * pVideoModeSelected->NumberOfPlanes; ppdev->lDeltaScreen = pVideoModeSelected->ScreenStride; ppdev->flRed = pVideoModeSelected->RedMask; ppdev->flGreen = pVideoModeSelected->GreenMask; ppdev->flBlue = pVideoModeSelected->BlueMask; if (!(pVideoModeSelected->AttributeFlags & VIDEO_MODE_NO_OFF_SCREEN)) { ppdev->fl |= DRIVER_USE_OFFSCREEN; } pGdiInfo->ulVersion = GDI_DRIVER_VERSION; pGdiInfo->ulTechnology = DT_RASDISPLAY; pGdiInfo->ulHorzSize = pVideoModeSelected->XMillimeter; pGdiInfo->ulVertSize = pVideoModeSelected->YMillimeter; pGdiInfo->ulHorzRes = ppdev->cxScreen; pGdiInfo->ulVertRes = ppdev->cyScreen; pGdiInfo->ulPanningHorzRes = ppdev->cxScreen; pGdiInfo->ulPanningVertRes = ppdev->cyScreen; pGdiInfo->cBitsPixel = pVideoModeSelected->BitsPerPlane; pGdiInfo->cPlanes = pVideoModeSelected->NumberOfPlanes; pGdiInfo->ulVRefresh = pVideoModeSelected->Frequency; pGdiInfo->ulBltAlignment = 1; // We're not accelerated, and we don't // care about window alignment pGdiInfo->ulLogPixelsX = pDevMode->dmLogPixels; pGdiInfo->ulLogPixelsY = pDevMode->dmLogPixels; pGdiInfo->flTextCaps = TC_RA_ABLE | TC_SCROLLBLT; pGdiInfo->flRaster = 0; // DDI reservers flRaster pGdiInfo->ulDACRed = pVideoModeSelected->NumberRedBits; pGdiInfo->ulDACGreen = pVideoModeSelected->NumberGreenBits; pGdiInfo->ulDACBlue = pVideoModeSelected->NumberBlueBits; pGdiInfo->ulAspectX = 0x24; // One-to-one aspect ratio pGdiInfo->ulAspectY = 0x24; pGdiInfo->ulAspectXY = 0x33; pGdiInfo->xStyleStep = 1; // A style unit is 3 pels pGdiInfo->yStyleStep = 1; pGdiInfo->denStyleStep = 3; pGdiInfo->ptlPhysOffset.x = 0; pGdiInfo->ptlPhysOffset.y = 0; pGdiInfo->szlPhysSize.cx = 0; pGdiInfo->szlPhysSize.cy = 0; // RGB and CMY color info. // try to get it from the miniport. // if the miniport doesn ot support this feature, use defaults. if (EngDeviceIoControl(ppdev->hDriver, IOCTL_VIDEO_QUERY_COLOR_CAPABILITIES, NULL, 0, &colorCapabilities, sizeof(VIDEO_COLOR_CAPABILITIES), &ulTemp)) { DISPDBG((1, "vga64k DISP getcolorCapabilities failed \n")); pGdiInfo->ciDevice.Red.x = 6700; pGdiInfo->ciDevice.Red.y = 3300; pGdiInfo->ciDevice.Red.Y = 0; pGdiInfo->ciDevice.Green.x = 2100; pGdiInfo->ciDevice.Green.y = 7100; pGdiInfo->ciDevice.Green.Y = 0; pGdiInfo->ciDevice.Blue.x = 1400; pGdiInfo->ciDevice.Blue.y = 800; pGdiInfo->ciDevice.Blue.Y = 0; pGdiInfo->ciDevice.AlignmentWhite.x = 3127; pGdiInfo->ciDevice.AlignmentWhite.y = 3290; pGdiInfo->ciDevice.AlignmentWhite.Y = 0; pGdiInfo->ciDevice.RedGamma = 20000; pGdiInfo->ciDevice.GreenGamma = 20000; pGdiInfo->ciDevice.BlueGamma = 20000; } else { pGdiInfo->ciDevice.Red.x = colorCapabilities.RedChromaticity_x; pGdiInfo->ciDevice.Red.y = colorCapabilities.RedChromaticity_y; pGdiInfo->ciDevice.Red.Y = 0; pGdiInfo->ciDevice.Green.x = colorCapabilities.GreenChromaticity_x; pGdiInfo->ciDevice.Green.y = colorCapabilities.GreenChromaticity_y; pGdiInfo->ciDevice.Green.Y = 0; pGdiInfo->ciDevice.Blue.x = colorCapabilities.BlueChromaticity_x; pGdiInfo->ciDevice.Blue.y = colorCapabilities.BlueChromaticity_y; pGdiInfo->ciDevice.Blue.Y = 0; pGdiInfo->ciDevice.AlignmentWhite.x = colorCapabilities.WhiteChromaticity_x; pGdiInfo->ciDevice.AlignmentWhite.y = colorCapabilities.WhiteChromaticity_y; pGdiInfo->ciDevice.AlignmentWhite.Y = colorCapabilities.WhiteChromaticity_Y; // if we have a color device store the three color gamma values, // otherwise store the unique gamma value in all three. if (colorCapabilities.AttributeFlags & VIDEO_DEVICE_COLOR) { pGdiInfo->ciDevice.RedGamma = colorCapabilities.RedGamma; pGdiInfo->ciDevice.GreenGamma = colorCapabilities.GreenGamma; pGdiInfo->ciDevice.BlueGamma = colorCapabilities.BlueGamma; } else { pGdiInfo->ciDevice.RedGamma = colorCapabilities.WhiteGamma; pGdiInfo->ciDevice.GreenGamma = colorCapabilities.WhiteGamma; pGdiInfo->ciDevice.BlueGamma = colorCapabilities.WhiteGamma; } }; pGdiInfo->ciDevice.Cyan.x = 0; pGdiInfo->ciDevice.Cyan.y = 0; pGdiInfo->ciDevice.Cyan.Y = 0; pGdiInfo->ciDevice.Magenta.x = 0; pGdiInfo->ciDevice.Magenta.y = 0; pGdiInfo->ciDevice.Magenta.Y = 0; pGdiInfo->ciDevice.Yellow.x = 0; pGdiInfo->ciDevice.Yellow.y = 0; pGdiInfo->ciDevice.Yellow.Y = 0; // No dye correction for raster displays. pGdiInfo->ciDevice.MagentaInCyanDye = 0; pGdiInfo->ciDevice.YellowInCyanDye = 0; pGdiInfo->ciDevice.CyanInMagentaDye = 0; pGdiInfo->ciDevice.YellowInMagentaDye = 0; pGdiInfo->ciDevice.CyanInYellowDye = 0; pGdiInfo->ciDevice.MagentaInYellowDye = 0; // Fill in the rest of the devinfo and GdiInfo structures. pGdiInfo->ulNumColors = (ULONG)-1; pGdiInfo->ulNumPalReg = 0; pGdiInfo->ulDevicePelsDPI = 0; // For printers only pGdiInfo->ulPrimaryOrder = PRIMARY_ORDER_CBA; pGdiInfo->ulHTPatternSize = HT_PATSIZE_4x4_M; pGdiInfo->ulHTOutputFormat = HT_FORMAT_16BPP; pGdiInfo->flHTFlags = HT_FLAG_ADDITIVE_PRIMS; // Fill in the basic devinfo structure *(ppdev->pDevInfo) = gDevInfoFrameBuffer; EngFreeMem(pVideoBuffer); // // Check to see if the miniport supports // IOCTL_VIDEO_SET_BANK_POSITION. // BankPosition.ReadBankPosition = 0; BankPosition.WriteBankPosition = 0; if (EngDeviceIoControl(ppdev->hDriver, IOCTL_VIDEO_SET_BANK_POSITION, &BankPosition, sizeof(BANK_POSITION), NULL, 0, &ulReturn) == NO_ERROR) { ppdev->BankIoctlSupported = TRUE; } else { ppdev->BankIoctlSupported = FALSE; } return(TRUE); } /******************************Public*Routine******************************\ * getAvailableModes * * Calls the miniport to get the list of modes supported by the kernel driver, * and returns the list of modes supported by the diplay driver among those * * returns the number of entries in the videomode buffer. * 0 means no modes are supported by the miniport or that an error occured. * * NOTE: the buffer must be freed up by the caller. * \**************************************************************************/ DWORD getAvailableModes( HANDLE hDriver, PVIDEO_MODE_INFORMATION *modeInformation, DWORD *cbModeSize) { ULONG ulTemp; VIDEO_NUM_MODES modes; PVIDEO_MODE_INFORMATION pVideoTemp; // // Get the number of modes supported by the mini-port // if (EngDeviceIoControl(hDriver, IOCTL_VIDEO_QUERY_NUM_AVAIL_MODES, NULL, 0, &modes, sizeof(VIDEO_NUM_MODES), &ulTemp)) { DISPDBG((0, "vga64k getAvailableModes failed VIDEO_QUERY_NUM_AVAIL_MODES\n")); return(0); } *cbModeSize = modes.ModeInformationLength; // // Allocate the buffer for the mini-port to write the modes in. // *modeInformation = (PVIDEO_MODE_INFORMATION) EngAllocMem(FL_ZERO_MEMORY, modes.NumModes * modes.ModeInformationLength, ALLOC_TAG); if (*modeInformation == (PVIDEO_MODE_INFORMATION) NULL) { DISPDBG((0, "vga64k getAvailableModes failed EngAllocMem\n")); return 0; } // // Ask the mini-port to fill in the available modes. // if (EngDeviceIoControl(hDriver, IOCTL_VIDEO_QUERY_AVAIL_MODES, NULL, 0, *modeInformation, modes.NumModes * modes.ModeInformationLength, &ulTemp)) { DISPDBG((0, "vga64k getAvailableModes failed VIDEO_QUERY_AVAIL_MODES\n")); EngFreeMem(*modeInformation); *modeInformation = (PVIDEO_MODE_INFORMATION) NULL; return(0); } // // Now see which of these modes are supported by the display driver. // As an internal mechanism, set the length to 0 for the modes we // DO NOT support. // ulTemp = modes.NumModes; pVideoTemp = *modeInformation; // // Mode is rejected if it is not one plane, or not graphics, or is not // one of 16 bits per pel (that is all the vga64k currently supports) // while (ulTemp--) { if ((pVideoTemp->NumberOfPlanes != 1 ) || !(pVideoTemp->AttributeFlags & VIDEO_MODE_GRAPHICS) || (pVideoTemp->AttributeFlags & VIDEO_MODE_LINEAR) || (pVideoTemp->BitsPerPlane != 16) || // // This next condition says that either the mode doesn't // require broken rasters, or else the ScreenStride has // already been set to some funky value. Some miniports // choose strides that have broken rasters, but they're // limited to unused areas of video memory. I only know of // 1928, so we'll special case that. // (BROKEN_RASTERS(pVideoTemp->ScreenStride, pVideoTemp->VisScreenHeight) && (pVideoTemp->ScreenStride != 1928))) { pVideoTemp->Length = 0; } pVideoTemp = (PVIDEO_MODE_INFORMATION) (((PUCHAR)pVideoTemp) + modes.ModeInformationLength); } return modes.NumModes; }