/*++ Copyright (c) 1994 Microsoft Corporation Copyright (c) 1993 Micro Computer Systems, Inc. Module Name: net\svcdlls\nwsap\saplpc.h Abstract: Author: Brian Walker (MCS) 06-30-1993 Revision History: --*/ #ifndef _NWSAP_LPC_ #define _NWSAP_LCP_ /** Structure used to pass LPC messages between the client library and the main server. Note the the PORT_MESSAGE is first and that the request and reply structures are VERY similar. **/ typedef struct _NWSAP_REQUEST_MESSAGE { PORT_MESSAGE PortMessage; ULONG MessageType; union { struct { USHORT ServerType; UCHAR ServerName[48]; UCHAR ServerAddr[12]; BOOL RespondNearest; } AdvApi; struct { ULONG ObjectID; UCHAR ObjectName[48]; USHORT ObjectType; UCHAR ObjectAddr[12]; USHORT ScanType; } BindLibApi; } Message; } NWSAP_REQUEST_MESSAGE, *PNWSAP_REQUEST_MESSAGE; typedef struct _NWSAP_REPLY_MESSAGE { PORT_MESSAGE PortMessage; ULONG Error; union { struct { USHORT ServerType; UCHAR ServerName[48]; UCHAR ServerAddr[12]; BOOL RespondNearest; } AdvApi; struct { ULONG ObjectID; UCHAR ObjectName[48]; USHORT ObjectType; UCHAR ObjectAddr[12]; USHORT ScanType; } BindLibApi; } Message; } NWSAP_REPLY_MESSAGE, *PNWSAP_REPLY_MESSAGE; /** Message Types **/ #define NWSAP_LPCMSG_ADDADVERTISE 0 #define NWSAP_LPCMSG_REMOVEADVERTISE 1 #define NWSAP_LPCMSG_GETOBJECTID 2 #define NWSAP_LPCMSG_GETOBJECTNAME 3 #define NWSAP_LPCMSG_SEARCH 4 /** Name of our port **/ #define NWSAP_BIND_PORT_NAME_W L"\\BaseNamedObjects\\NwSapLpcPort" #define NWSAP_BIND_PORT_NAME_A "\\BaseNamedObjects\\NwSapLpcPort" /** Max message length we need **/ #define NWSAP_BS_PORT_MAX_MESSAGE_LENGTH \ ( sizeof(NWSAP_REQUEST_MESSAGE) > sizeof(NWSAP_REPLY_MESSAGE) ? \ sizeof(NWSAP_REQUEST_MESSAGE) : sizeof(NWSAP_REPLY_MESSAGE) ) #endif