/* * REVISIONS: * pcy30Nov92: Added header * ane02Dec92: Changed Dispatcher to inherit from Obj (see comment) * rct09Feb93: Corrected some #ifdefs * pcy21Apr93: Added method to get list and re register * pcy15May93: Cleaned up * cad19May93: bug fix, RListIterator decl as ListIterator * cad27Sep93: Not adding to event nodes twice, returning error code in Add * cad28Feb94: nulling list after delete * pcy08Apr94: Trim size, use static iterators, dead code removal * * v-stebe 29Jul2000 Fixed PREfix errors (bug #46362) */ #include "cdefine.h" #if (C_OS & C_OS2) #define INCL_BASE #define INCL_DOS #define INCL_NOPM #endif #if (C_OS & (C_WINDOWS | C_WIN311)) #define NOLFILEIO #include #endif extern "C" { #if (C_OS & C_OS2) #include #endif #if (C_OS & C_NLM) #include #endif } #include "err.h" #include "event.h" #include "dispatch.h" // ========================================================================= // Method Definitions for the EventNode Class. /* Name :EventNode Synop :Constructor for the EventNode. Use this when you are first creating and eventNode. anUpdateObj is the first updateable object in the internal linked list managed by the EventNode. */ EventNode::EventNode(INT anEventCode,PUpdateObj anUpdateObj) { // 1. Create the list theUpdateList = new List(); theEventCode = anEventCode; // 2. Add the first node to the list. Add(anUpdateObj); } /* Name :~EventNode Synop :Destructor. Will delete the internal linked list. The Linked list flush'es its nodes and all will be well. Does not delete the updateable objects which it contains in the linked list. We don't own those. */ EventNode::~EventNode() { delete theUpdateList; theUpdateList = NULL; } INT EventNode::Add(PUpdateObj anUpdateObj) { INT err = ErrNO_ERROR; if (theUpdateList) { ListIterator obj_iter(*theUpdateList); INT add_the_obj = TRUE; INT num_attrs = theUpdateList->GetItemsInContainer(); for (INT i=0; iAppend(anUpdateObj); } else { err = ErrALREADY_REGISTERED; } } return err; } /* Name :Detach SYnop :Removes an updateable object from the EventNode. */ VOID EventNode::Detach(PUpdateObj anUpdateObj) { if (theUpdateList) { // The Equal() method for the Object must be implemented correctly // for this to work... theUpdateList->Detach(*anUpdateObj); } } /* Name :Update Synop :Update will update all the updateable objects in its internal linked list. It handles all of that. Returns after all the updateable objects have been updated. */ INT EventNode::Update(PEvent anEvent) { ListIterator an_iterator(*theUpdateList); INT items_in_container = theUpdateList->GetItemsInContainer(); for(INT i=0;iUpdate(anEvent); } return ErrNO_ERROR; } // ========================================================================= // Method definitions for the Dispatcher Object. Dispatcher::Dispatcher() { theDispatchEntries = (PList)NULL; } /* Name :~Dispatcher Synop :The destructor of the dispatcher which simply delete the list object. It is important to note that this does NOT cause the list object to delete the UpdateAble objects we have stored within the list. We DO NOT WANT those object to be deleted since we do not own them. Imagine what would happen if we did. If you revise the dispatcher, don't forget that! */ Dispatcher::~Dispatcher() { if(theDispatchEntries) { theDispatchEntries->FlushAll(); delete theDispatchEntries; theDispatchEntries = (PList)NULL; } } INT Dispatcher::RegisterEvent(INT id, PUpdateObj item) { if (theDispatchEntries == NULL) { theDispatchEntries = new List(); } INT err = ErrNO_ERROR; INT not_in_list = TRUE; if (theDispatchEntries != NULL) { ListIterator an_iterator(*theDispatchEntries); INT items_in_container=theDispatchEntries->GetItemsInContainer(); for (INT i = 0; (i < items_in_container) && not_in_list; i++) { REventNode an_event_node = (REventNode) an_iterator.Current(); an_iterator.Next(); // SRB: Changed from an_iterator++ if (an_event_node.GetEventCode() == id) { err = an_event_node.Add(item); not_in_list = FALSE; } } if (not_in_list && (err == ErrNO_ERROR)) { theDispatchEntries->Append(new EventNode(id,item)); } } else { err = ErrREGISTER_FAILED; } return err; } INT Dispatcher::UnregisterEvent(INT id, PUpdateObj item) { INT err = ErrINVALID_CODE; ListIterator an_iterator(*theDispatchEntries); INT items_in_container = theDispatchEntries->GetItemsInContainer(); for(INT i = 0; i < items_in_container; i++) { REventNode an_event_node=(REventNode)an_iterator.Current(); an_iterator.Next(); // SRB: Changed from an_iterator++ if (an_event_node.GetEventCode() == id) { an_event_node.Detach(item); err = ErrNO_ERROR; break; } } return err;; } INT Dispatcher:: Update(PEvent anEvent) { ListIterator an_iterator(*theDispatchEntries); INT items_in_container=theDispatchEntries->GetItemsInContainer(); for(INT i=0;iGetEventCode() == anEvent->GetCode()) { an_event_node->Update(anEvent); break; } an_iterator.Next(); // SRB: Changed from an_iterator++ #if (C_OS & C_NLM) ThreadSwitch(); #endif } return ErrNO_ERROR; } INT Dispatcher :: RefreshEventRegistration(PUpdateObj anUpdater, PUpdateObj aRegistrant) { ListIterator an_iterator(*theDispatchEntries); INT items_in_container=theDispatchEntries->GetItemsInContainer(); for(INT i=0;iRegisterEvent(code, aRegistrant); an_iterator.Next(); // SRB: Changed from an_iterator++ } return ErrNO_ERROR; } INT Dispatcher :: GetRegisteredCount(INT id) { INT the_count = 0; ListIterator an_iterator(*theDispatchEntries); INT items_in_container=theDispatchEntries->GetItemsInContainer(); for(INT i=0;i