//+------------------------------------------------------------------------- // // Microsoft Windows // // Copyright (C) Microsoft Corporation, 1999 - 1999 // // File: StdAfx.h // //-------------------------------------------------------------------------- // stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, // but are changed infrequently #if !defined(AFX_STDAFX_H__9AEC1AF7_19F1_11D3_A11F_00C04F79F800__INCLUDED_) #define AFX_STDAFX_H__9AEC1AF7_19F1_11D3_A11F_00C04F79F800__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define STRICT #ifndef _WIN32_WINNT #define _WIN32_WINNT 0x0400 #endif #define _ATL_APARTMENT_THREADED #include //You may derive a class from CComModule and use it if you want to override //something, but do not change the name of _Module extern CComModule _Module; #include #include #include #include #ifdef _DEBUG #include #define ASSERT(x) _ASSERTE(x) #define breakpoint _CrtDbgBreak() // #define breakpoint #elif defined(DBG) #include inline void LocalAssert( LPCTSTR szExpr, LPCTSTR szFile, DWORD dwLine) { TCHAR szBuffer[MAX_PATH * 2]; _stprintf(szBuffer, TEXT("ASSERT FAIL: '%s' in %s at %d.\n"), szExpr, szFile, dwLine); OutputDebugString(szBuffer); } #define ASSERT(x) if (!(x)) do { \ LocalAssert(TEXT(#x), TEXT(__FILE__), __LINE__); \ _CrtDbgBreak(); } while (0) #define breakpoint _CrtDbgBreak() #else #define ASSERT(x) #define breakpoint #endif #include #include #include extern LPUNKNOWN NewObject(REFCLSID rclsid, REFIID riid); //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__9AEC1AF7_19F1_11D3_A11F_00C04F79F800__INCLUDED)