#include "precomp.h" // In debug mode, we link with CRT, so we don't need this! #ifndef _DEBUG /*** *memmove.c - contains memmove routine * * Copyright (c) 1988-1997, Microsoft Corporation. All right reserved. * *Purpose: * memmove() copies a source memory buffer to a destination buffer. * Overlapping buffers are treated specially, to avoid propogation. * *******************************************************************************/ #if defined (_M_ALPHA) #pragma function(memmove) #endif /* defined (_M_ALPHA) */ /*** *memmove - Copy source buffer to destination buffer * *Purpose: * memmove() copies a source memory buffer to a destination memory buffer. * This routine recognize overlapping buffers to avoid propogation. * For cases where propogation is not a problem, memcpy() can be used. * *Entry: * void *dst = pointer to destination buffer * const void *src = pointer to source buffer * size_t count = number of bytes to copy * *Exit: * Returns a pointer to the destination buffer * *Exceptions: *******************************************************************************/ void * __cdecl memmove ( void * dst, const void * src, size_t count ) { void * ret = dst; #if defined (_M_MRX000) || defined (_M_ALPHA) || defined (_M_PPC) { extern void RtlMoveMemory( void *, const void *, size_t count ); RtlMoveMemory( dst, src, count ); } #else /* defined (_M_MRX000) || defined (_M_ALPHA) || defined (_M_PPC) */ if (dst <= src || (char *)dst >= ((char *)src + count)) { /* * Non-Overlapping Buffers * copy from lower addresses to higher addresses */ while (count--) { *(char *)dst = *(char *)src; dst = (char *)dst + 1; src = (char *)src + 1; } } else { /* * Overlapping Buffers * copy from higher addresses to lower addresses */ dst = (char *)dst + count - 1; src = (char *)src + count - 1; while (count--) { *(char *)dst = *(char *)src; dst = (char *)dst - 1; src = (char *)src - 1; } } #endif /* defined (_M_MRX000) || defined (_M_ALPHA) || defined (_M_PPC) */ return(ret); } #endif // !_DEBUG