#ifndef _FAST_HEAP_HPP_ #define _FAST_HEAP_HPP_ // Ruler // 1 2 3 4 5 6 7 8 //345678901234567890123456789012345678901234567890123456789012345678901234567890 /********************************************************************/ /* */ /* The standard layout. */ /* */ /* The standard layout for 'hpp' files for this code is as */ /* follows: */ /* */ /* 1. Include files. */ /* 2. Constants exported from the class. */ /* 3. Data structures exported from the class. */ /* 4. Forward references to other data structures. */ /* 5. Class specifications (including inline functions). */ /* 6. Additional large inline functions. */ /* */ /* Any portion that is not required is simply omitted. */ /* */ /********************************************************************/ #include "Rockall.hpp" /********************************************************************/ /* */ /* A fast heap. */ /* */ /* A fast heap tries to provide very good performance even */ /* if that comes at a significant cost in terms of additional */ /* memory usage. */ /* */ /********************************************************************/ class ROCKALL_DLL_LINKAGE FAST_HEAP : public ROCKALL { public: // // Public functions. // FAST_HEAP ( int MaxFreeSpace = 4194304, bool Recycle = true, bool SingleImage = false, bool ThreadSafe = true ); ~FAST_HEAP( void ); private: // // Disabled operations. // // All copy constructors and class assignment // operations are disabled. // FAST_HEAP( const FAST_HEAP & Copy ); void operator=( const FAST_HEAP & Copy ); }; #endif