#ifndef WINDOWS_HEAP_HPP #define WINDOWS_HEAP_HPP 1 // Ruler // 1 2 3 4 5 6 7 8 //345678901234567890123456789012345678901234567890123456789012345678901234567890 /********************************************************************/ /* */ /* The standard layout. */ /* */ /* The standard layout for 'cpp' files in this code is as */ /* follows: */ /* */ /* 1. Include files. */ /* 2. Constants local to the class. */ /* 3. Data structures local to the class. */ /* 4. Data initializations. */ /* 5. Static functions. */ /* 6. Class functions. */ /* */ /* Any portion that is not required is simply omitted. */ /* */ /********************************************************************/ #include "Windows.h" #include "WindowsHeap.hpp" /********************************************************************/ /* */ /* The shadow interface. */ /* */ /* The shadow interface closely resembles the NT heap interface */ /* and so enables the easy porting of applications. */ /* */ /********************************************************************/ extern "C" HANDLE WindowsHeapCreate ( DWORD Flags, DWORD InitialSize, DWORD MaximumSize ); extern "C" LPVOID WindowsHeapAlloc ( HANDLE Heap, DWORD Flags, DWORD Size ); extern "C" UINT WindowsHeapCompact ( HANDLE Heap, DWORD Flags ); extern "C" BOOL WindowsHeapFree ( HANDLE Heap, DWORD Flags, LPVOID Memory ); extern "C" BOOL WindowsHeapLock ( HANDLE Heap ); extern "C" LPVOID WindowsHeapReAlloc ( HANDLE Heap, DWORD Flags, LPVOID Memory, DWORD Size ); extern "C" VOID WindowsHeapReset ( HANDLE Heap ); extern "C" DWORD WindowsHeapSize ( HANDLE Heap, DWORD Flags, LPVOID Memory ); extern "C" BOOL WindowsHeapUnlock ( HANDLE Heap ); extern "C" BOOL WindowsHeapValidate ( HANDLE Heap, DWORD Flags, LPVOID Memory ); extern "C" BOOL WindowsHeapWalk ( HANDLE Heap, LPPROCESS_HEAP_ENTRY Walk ); extern "C" BOOL WindowsHeapDestroy ( HANDLE Heap ); #endif